Player 1 (): Heisenberg Return.js
vs
Player 2 (): sv2.js

backpauseplayforward
[ [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...........", "......2..2.", ".......3...", "...........", "........23.", "...........", ".......3...", "...........", "...3......1", ".....3.....", ], [ [1,4], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...........", "......2..2.", ".......3...", "...........", "........23.", "...........", ".......3...", "...........", "...3......1", ".....3.....", ], [ [2,4], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...........", "......2..2.", ".......3...", "...........", "........23.", "...........", ".......3...", "...........", "...3......1", ".....3.....", ], [ [3,4], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...........", "......2..2.", ".......3...", "...........", "........23.", "...........", ".......3...", "...........", "...3......1", ".....3.....", ], [ [4,4], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...........", "......2..2.", ".......3...", "...........", "........23.", "...........", ".......3...", "...........", "...3......1", ".....3.....", ], [ [5,4], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...........", "......2..2.", ".......3...", "...........", "........23.", "...........", ".......3...", "...........", "...3......1", ".....3.....", ], [ [6,4], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...........", "......2..2.", ".......3...", "...........", "........23.", "...........", ".......3...", "...........", "...3......1", ".....3.....", ], [ [7,4], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...........", "......2..2.", ".......3...", "...........", "........23.", "...........", ".......3...", "...........", "...3......1", ".....3.....", ], [ [7,3], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...........", "......2..2.", ".......3...", "...........", "........23.", "...........", ".......3...", "...........", "...3......1", ".....3.....", ], [ [7,3], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...........", "......2..2.", ".......3...", "...........", "........23.", "...........", ".......3...", "...........", "...3......1", ".....3.....", ], ["player 1 wins (opponent timed out)"] ]