Player 1 (): IDon'tLikePeople.js
vs
Player 2 (): I.SLAY.YO.BOOTY.js

backpauseplayforward
[ [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".1.........2", "........3...", "...2....3...", "............", "............", ".3..........", "............", "....3.......", ".....2......", "..3.........", "............", ], [ [11,10], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".1.........2", "........3...", "...2....3...", "............", "............", ".3..........", "............", "....3.......", ".....2......", "..3.........", "............", ], [ [11,11], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".1.........2", "........3...", "...2....3...", "............", "............", ".3..........", "............", "....3.......", ".....2......", "..3.........", "............", ], [ [11,11], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".1.........2", "........3...", "...2....3...", "............", "............", ".3..........", "............", "....3.......", ".....2......", "..3.........", "............", ], [ [11,11], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".1.........2", "........3...", "...2....3...", "............", "............", ".3..........", "............", "....3.......", ".....2......", "..3.........", "............", ], [ [11,11], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".1.........2", "........3...", "...2....3...", "............", "............", ".3..........", "............", "....3.......", ".....2......", "..3.........", "............", ], [ [11,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".1.........2", "........3...", "...2....3...", "............", "............", ".3..........", "............", "....3.......", ".....2......", "..3.........", "............", ], [ [11,11], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".1.........2", "........3...", "...2....3...", "............", "............", ".3..........", "............", "....3.......", ".....2......", "..3.........", "............", ], [ [11,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".1.........2", "........3...", "...2....3...", "............", "............", ".3..........", "............", "....3.......", ".....2......", "..3.........", "............", ], [ [11,10], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".1.........2", "........3...", "...2....3...", "............", "............", ".3..........", "............", "....3.......", ".....2......", "..3.........", "............", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".1.........2", "........3...", "...2....3...", "............", "............", ".3..........", "............", "....3.......", ".....2......", "..3.........", "............", ], [ [9,10], // coordinates player 1 [10,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".1.........2", "........3...", "...2....3...", "............", "............", ".3..........", "............", "....3.......", ".....2......", "..3.........", "............", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".1.........2", "........3...", "...2....3...", "............", "............", ".3..........", "............", "....3.......", ".....2......", "..3.........", "............", ], [ [11,10], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".1.........2", "........3...", "...2....3...", "............", "............", ".3..........", "............", "....3.......", ".....2......", "..3.........", "............", ], [ [11,10], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".1.........2", "........3...", "...2....3...", "............", "............", ".3..........", "............", "....3.......", ".....2......", "..3.........", "............", ], [ [11,11], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".1.........2", "........3...", "...2....3...", "............", "............", ".3..........", "............", "....3.......", ".....2......", "..3.........", "............", ], [ [11,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".1.........2", "........3...", "...2....3...", "............", "............", ".3..........", "............", "....3.......", ".....2......", "..3.........", "............", ], [ [11,10], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".1.........2", "........3...", "...2....3...", "............", "............", ".3..........", "............", "....3.......", ".....2......", "..3.........", "............", ], [ [11,11], // coordinates player 1 [11,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".1.........2", "........3...", "...2....3...", "............", "............", ".3..........", "............", "....3.......", ".....2......", "..3.........", "............", ], [ [11,11], // coordinates player 1 [11,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".1.........2", "........3...", "...2....3...", "............", "............", ".3..........", "............", "....3.......", ".....2......", "..3.........", "............", ], [ [11,11], // coordinates player 1 [11,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".1.........2", "........3...", "...2....3...", "............", "............", ".3..........", "............", "....3.......", ".....2......", "..3.........", "............", ], ["no winner (game aborted)"] ]