Player 1 (): toaster_annihilator.js
vs
Player 2 (): Varbot.js

backpauseplayforward
[ [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..2...3", ".........", ".........", ".........", ".........", "3....2...", "3........", ".2.......", "31.......", ], [ [4,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..2...3", ".........", ".........", ".........", ".........", "3....2...", "3........", ".2.......", "31.......", ], [ [4,4], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..2...3", ".........", ".........", ".........", ".........", "3....2...", "3........", ".2.......", "31.......", ], [ [4,3], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..2...3", ".........", ".........", ".........", ".........", "3....2...", "3........", ".2.......", "31.......", ], [ [4,2], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..2...3", ".........", ".........", ".........", ".........", ".....2...", "3........", ".2.......", "31.......", ], [ [4,2], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..2...3", ".........", ".........", ".........", ".........", ".....2...", "3........", ".2.......", "31.......", ], ["player 1 wins (opponent threw an exception)"] ]