Player 1 (): PythonBorked.js
vs
Player 2 (): ISeeYou.js

backpauseplayforward
[ [ [11,2], // coordinates player 1 [11,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2...3.", "............", "............", "............", ".3..........", "..........1.", "............", ".........3..", "........2...", ".......3....", "....3.......", "2...........", ], [ [11,1], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2...3.", "............", "............", "............", ".3..........", "..........1.", "............", ".........3..", "........2...", ".......3....", "....3.......", "2...........", ], [ [11,0], // coordinates player 1 [9,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2...3.", "............", "............", "............", ".3..........", "..........1.", "............", ".........3..", "........2...", ".......3....", "....3.......", "2...........", ], [ [10,0], // coordinates player 1 [8,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2...3.", "............", "............", "............", ".3..........", "..........1.", "............", ".........3..", "........2...", ".......3....", "....3.......", "2...........", ], [ [11,0], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2...3.", "............", "............", "............", ".3..........", "..........1.", "............", ".........3..", "........2...", ".......3....", "....3.......", "2...........", ], [ [10,0], // coordinates player 1 [6,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2...3.", "............", "............", "............", ".3..........", "..........1.", "............", ".........3..", "........2...", ".......3....", "....3.......", "2...........", ], [ [11,0], // coordinates player 1 [5,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2...3.", "............", "............", "............", ".3..........", "..........1.", "............", ".........3..", "........2...", ".......3....", "....3.......", "2...........", ], [ [10,0], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2...3.", "............", "............", "............", ".3..........", "..........1.", "............", ".........3..", "........2...", ".......3....", "....3.......", "2...........", ], [ [11,0], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2...3.", "............", "............", "............", ".3..........", "..........1.", "............", ".........3..", "........2...", ".......3....", "....3.......", "2...........", ], [ [10,0], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2...3.", "............", "............", "............", ".3..........", "..........1.", "............", ".........3..", "........2...", ".......3....", "....3.......", "2...........", ], [ [11,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2...3.", "............", "............", "............", ".3..........", "..........1.", "............", ".........3..", "........2...", ".......3....", "....3.......", "2...........", ], [ [10,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2...3.", "............", "............", "............", ".3..........", "..........1.", "............", ".........3..", "........2...", ".......3....", "....3.......", "2...........", ], [ [11,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2...3.", "............", "............", "............", ".3..........", "..........1.", "............", ".........3..", "........2...", ".......3....", "....3.......", "2...........", ], [ [10,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2...3.", "............", "............", "............", ".3..........", "..........1.", "............", ".........3..", "........2...", ".......3....", "....3.......", "2...........", ], [ [10,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2...3.", "............", "............", "............", ".3..........", "..........1.", "............", ".........3..", "........2...", ".......3....", "....3.......", "2...........", ], ["player 1 wins (opponent return no move or an invalid move)"] ]