Player 1 (): PythonBorked.js
vs
Player 2 (): Varbot.js

backpauseplayforward
[ [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3...", "3...2", "41.24", "44342", "434.3", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3...", "3...2", "41.24", "44342", "434.3", ], [ [1,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "3...2", "41.24", "44342", "434.3", ], [ [1,2], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "3...2", "41.24", "44342", "434.3", ], [ [1,2], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "3...2", "41.24", "44342", "434.3", ], ["player 1 wins (opponent threw an exception)"] ]