Player 1 (): unicorn1234567890.js
vs
Player 2 (): islington.js

backpauseplayforward
[ [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", "...2.........32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", "...2.........32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [3,7], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [2,7], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [3,7], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [2,7], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [1,7], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [0,7], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [0,7], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [1,7], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [0,7], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [0,6], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [0,5], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [0,6], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [1,6], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [2,6], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [2,7], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [2,8], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [3,8], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [2,8], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [3,8], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [3,7], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [3,6], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [4,6], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [3,6], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [4,6], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [3,6], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [3,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [4,7], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [4,6], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [5,6], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [5,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [4,7], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [4,6], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [4,7], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [3,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [3,6], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [2,6], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [2,7], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [2,6], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [2,7], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], [ [2,7], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..2............", "...............", ".............32", "...............", "...............", "........3......", "...............", "...............", "...........3.3.", "...............", "......3........", "......1........", ], ["no winner (game aborted)"] ]