Player 1 (): switcher.js
vs
Player 2 (): shiner longest + penalty.js

backpauseplayforward
[ [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.3...", "...2...", "..3...1", ".......", "...3...", "3...2..", "...3...", ], [ [1,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.3...", "...2...", "..3...1", ".......", "...3...", "3...2..", "...3...", ], [ [1,0], // coordinates player 1 [2,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "...2...", "..3...1", ".......", "...3...", "3...2..", "...3...", ], [ [1,1], // coordinates player 1 [2,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "...2...", "......1", ".......", "...3...", "3...2..", "...3...", ], [ [2,1], // coordinates player 1 [3,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "...2...", "......1", ".......", "...3...", "3...2..", "...3...", ], [ [3,1], // coordinates player 1 [4,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "...2...", "......1", ".......", "...3...", "3...2..", "...3...", ], [ [3,1], // coordinates player 1 [5,2], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "......1", ".......", "...3...", "3...2..", "...3...", ], [ [3,2], // coordinates player 1 [6,2], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "......1", ".......", "...3...", "3...2..", "...3...", ], [ [4,2], // coordinates player 1 [6,2], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", ".......", ".......", "...3...", "3...2..", "...3...", ], [ [4,1], // coordinates player 1 [5,2], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", ".......", ".......", "...3...", "3...2..", "...3...", ], [ [4,0], // coordinates player 1 [4,2], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", ".......", ".......", "...3...", "3...2..", "...3...", ], [ [3,0], // coordinates player 1 [4,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", ".......", ".......", "...3...", "3...2..", "...3...", ], [ [3,0], // coordinates player 1 [4,4], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", "...3...", "3...2..", "...3...", ], [ [3,1], // coordinates player 1 [4,5], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", "...3...", "3...2..", "...3...", ], [ [3,2], // coordinates player 1 [4,5], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", "...3...", "3......", "...3...", ], [ [3,3], // coordinates player 1 [3,5], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", "...3...", "3......", "...3...", ], [ [3,4], // coordinates player 1 [3,6], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", "...3...", "3......", "...3...", ], [ [3,4], // coordinates player 1 [3,6], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", "3......", ".......", ], [ [3,5], // coordinates player 1 [2,6], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", "3......", ".......", ], [ [2,5], // coordinates player 1 [1,6], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", "3......", ".......", ], [ [1,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", "3......", ".......", ], [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", "3......", ".......", ], [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", ".......", ".......", ], ["no winner"] ]