Player 1 (): FABULOUS!!!!!.lua
vs
Player 2 (): CandymountainCharlie.js

backpauseplayforward
[ [ [10,9], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", ".........2..", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", ".........2..", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", ".........2..", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", ".........2..", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [9,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", ".........2..", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", ".........2..", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", ".........2..", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", ".........2..", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", ".........2..", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", ".........2..", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", ".........2..", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", ".........2..", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", ".........2..", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", ".........2..", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", "............", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", "............", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [7,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", "............", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", "............", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", "............", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", "............", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", "............", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [9,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", "............", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", "............", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [9,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", "............", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", "............", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [10,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", "............", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", "............", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", "............", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", "............", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", "............", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", "............", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", "............", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], [ [10,9], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........32", "3....3......", "............", "............", "............", "...1........", "............", "............", "......3.....", ".....2......", "............", ".......3....", ], ["no winner (game aborted)"] ]