Player 1 (): PATRICIA.js
vs
Player 2 (): Shrek is Life.lua

backpauseplayforward
[ [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "3.....", "2...31", ".2...3", ], [ [2,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "3.....", "2...31", ".2...3", ], [ [2,2], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "3.....", "2...31", ".2...3", ], [ [2,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "3.....", "2...31", ".2...3", ], [ [2,2], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "3.....", "2...31", ".2...3", ], [ [2,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "3.....", "2...31", ".2...3", ], [ [1,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "3.....", "2...31", ".2...3", ], [ [1,4], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "3.....", "2...31", ".2...3", ], [ [0,4], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "3.....", "2...31", ".2...3", ], [ [0,4], // coordinates player 1 [3,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "3.....", "....31", ".2...3", ], [ [1,4], // coordinates player 1 [3,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "3.....", "....31", ".2...3", ], [ [1,5], // coordinates player 1 [3,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "3.....", "....31", ".2...3", ], [ [1,5], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "3.....", "....31", ".....3", ], [ [1,5], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "3.....", "....31", ".....3", ], [ [1,4], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "3.....", "....31", ".....3", ], [ [0,4], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "3.....", "....31", ".....3", ], [ [0,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "3.....", "....31", ".....3", ], [ [0,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "......", "....31", ".....3", ], [ [1,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "......", "....31", ".....3", ], [ [2,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "......", "....31", ".....3", ], [ [2,2], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "......", "....31", ".....3", ], [ [2,1], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "......", "....31", ".....3", ], [ [2,2], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "......", "....31", ".....3", ], [ [3,2], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "......", "....31", ".....3", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "......", "....31", ".....3", ], [ [2,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "......", "....31", ".....3", ], [ [2,4], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "......", "....31", ".....3", ], [ [1,4], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "......", "....31", ".....3", ], [ [0,4], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "......", "....31", ".....3", ], [ [1,4], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "......", "....31", ".....3", ], [ [1,5], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "......", "....31", ".....3", ], [ [1,5], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "......", "....31", ".....3", ], [ [1,5], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3..", "...2..", ".....3", "......", "....31", ".....3", ], ["no winner (game aborted)"] ]