Player 1 (): BLOCKINGOUTHEHATERS.js
vs
Player 2 (): MY NAME'S JEFF.js

backpauseplayforward
[ [ [8,5], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "...........3", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [9,5], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "...........3", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [9,4], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "...........3", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [9,5], // coordinates player 1 [9,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "...........3", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [10,5], // coordinates player 1 [8,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "...........3", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [9,5], // coordinates player 1 [9,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "...........3", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [8,5], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "...........3", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [9,5], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "...........3", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [10,5], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [11,5], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [11,4], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [11,3], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [11,3], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [11,3], // coordinates player 1 [11,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [11,2], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [11,3], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [11,4], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [10,4], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [10,3], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [9,3], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [8,3], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [8,4], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [8,5], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [8,4], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [8,3], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [8,2], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [9,2], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [10,2], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [9,2], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [9,3], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [10,3], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [10,4], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [10,5], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [10,6], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [11,6], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [11,5], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [11,5], // coordinates player 1 [11,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [11,5], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [10,5], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [10,6], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [9,6], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [9,5], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [9,6], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [9,7], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [9,6], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [8,6], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [8,7], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [9,7], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [10,7], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [11,7], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [11,6], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [10,6], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [9,6], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [9,5], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [9,4], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [8,4], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [8,5], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [9,5], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [9,4], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [8,4], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [9,4], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [10,4], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [10,5], // coordinates player 1 [9,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [11,5], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [10,5], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [9,5], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [9,4], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [10,4], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [10,5], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [10,6], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [10,5], // coordinates player 1 [10,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [11,5], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [10,5], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [11,5], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [11,4], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [10,4], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], [ [10,4], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".2.....2....", "............", ".....1......", "......3.....", ".......2....", "............", "........3...", ".....3......", "............", "........3...", ], ["no winner (game aborted)"] ]