Player 1 (): ronnie..lua
vs
Player 2 (): test_khaled.js

backpauseplayforward
[ [ [2,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "..2........", ".3........1", ".........2.", ".......3...", "...........", "...........", "...3....2..", "...........", ".....3.....", "...........", ], [ [2,6], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "..2........", ".3........1", ".........2.", ".......3...", "...........", "...........", "...3....2..", "...........", ".....3.....", "...........", ], [ [2,6], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "..2........", ".3........1", ".........2.", ".......3...", "...........", "...........", "...3....2..", "...........", ".....3.....", "...........", ], [ [2,6], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "..2........", ".3........1", ".........2.", ".......3...", "...........", "...........", "........2..", "...........", ".....3.....", "...........", ], [ [2,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "..2........", ".3........1", ".........2.", ".......3...", "...........", "...........", "........2..", "...........", ".....3.....", "...........", ], [ [2,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "..2........", ".3........1", ".........2.", ".......3...", "...........", "...........", "........2..", "...........", ".....3.....", "...........", ], [ [2,6], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "..2........", ".3........1", ".........2.", ".......3...", "...........", "...........", "........2..", "...........", ".....3.....", "...........", ], [ [2,6], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "..2........", ".3........1", ".........2.", ".......3...", "...........", "...........", "........2..", "...........", ".....3.....", "...........", ], [ [2,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "..2........", ".3........1", ".........2.", ".......3...", "...........", "...........", "........2..", "...........", ".....3.....", "...........", ], [ [2,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "..2........", ".3........1", ".........2.", ".......3...", "...........", "...........", "........2..", "...........", ".....3.....", "...........", ], [ [2,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "..2........", ".3........1", ".........2.", ".......3...", "...........", "...........", "........2..", "...........", ".....3.....", "...........", ], [ [2,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "..2........", ".3........1", ".........2.", ".......3...", "...........", "...........", "........2..", "...........", ".....3.....", "...........", ], [ [2,6], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "..2........", ".3........1", ".........2.", ".......3...", "...........", "...........", "........2..", "...........", ".....3.....", "...........", ], [ [2,6], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "..2........", ".3........1", ".........2.", ".......3...", "...........", "...........", "........2..", "...........", ".....3.....", "...........", ], [ [2,6], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "..2........", ".3........1", ".........2.", ".......3...", "...........", "...........", "........2..", "...........", ".....3.....", "...........", ], [ [2,6], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "..2........", ".3........1", ".........2.", ".......3...", "...........", "...........", "........2..", "...........", ".....3.....", "...........", ], [ [2,6], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "..2........", ".3........1", ".........2.", ".......3...", "...........", "...........", "........2..", "...........", ".....3.....", "...........", ], [ [2,6], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "..2........", ".3........1", ".........2.", ".......3...", "...........", "...........", "........2..", "...........", ".....3.....", "...........", ], [ [2,6], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "..2........", ".3........1", ".........2.", ".......3...", "...........", "...........", "........2..", "...........", ".....3.....", "...........", ], [ [2,6], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "..2........", ".3........1", ".........2.", ".......3...", "...........", "...........", "........2..", "...........", ".....3.....", "...........", ], [ [2,6], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "..2........", ".3........1", ".........2.", ".......3...", "...........", "...........", "........2..", "...........", ".....3.....", "...........", ], [ [2,6], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "..2........", ".3........1", ".........2.", ".......3...", "...........", "...........", "........2..", "...........", ".....3.....", "...........", ], ["no winner (game aborted)"] ]