Player 1 (): Squidward.js
vs
Player 2 (): COOLBOT9001.js

backpauseplayforward
[ [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2......", ".2......", "......3.", "...2....", ".3......", "..3....1", "........", "...33...", ], [ [4,1], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2......", ".2......", "......3.", "...2....", ".3......", "..3....1", "........", "...33...", ], [ [5,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2......", ".2......", "......3.", "...2....", ".3......", "..3....1", "........", "...33...", ], [ [5,2], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2......", ".2......", "......3.", "...2....", ".3......", "..3....1", "........", "...33...", ], [ [6,2], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2......", ".2......", "......3.", "...2....", ".3......", "..3....1", "........", "...33...", ], [ [6,2], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2......", ".2......", "........", "...2....", ".3......", "..3....1", "........", "...33...", ], [ [7,2], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", ".2......", "........", "...2....", ".3......", "..3....1", "........", "...33...", ], [ [7,2], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", ".2......", "........", "...2....", ".3......", "..3....1", "........", "...33...", ], [ [7,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", ".2......", "........", "...2....", ".3......", "..3....1", "........", "...33...", ], [ [7,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", ".2......", "........", "...2....", ".3......", "..3....1", "........", "...33...", ], [ [7,2], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", ".2......", "........", "...2....", ".3......", "..3....1", "........", "...33...", ], [ [7,2], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", ".2......", "........", "...2....", ".3......", "..3....1", "........", "...33...", ], [ [7,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", ".2......", "........", "...2....", ".3......", "..3....1", "........", "...33...", ], [ [7,2], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", ".2......", "........", "...2....", ".3......", "..3....1", "........", "...33...", ], [ [7,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", ".2......", "........", "...2....", ".3......", "..3....1", "........", "...33...", ], [ [7,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", ".2......", "........", "...2....", ".3......", "..3....1", "........", "...33...", ], [ [6,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", ".2......", "........", "...2....", ".3......", "..3....1", "........", "...33...", ], [ [7,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", ".2......", "........", "...2....", ".3......", "..3....1", "........", "...33...", ], [ [7,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", ".2......", "........", "...2....", ".3......", "..3....1", "........", "...33...", ], ["no winner (game aborted)"] ]