Player 1 (): I.DO.NOT.LIKE.COUNTRY.MUSIC.js
vs
Player 2 (): ronnie..lua

backpauseplayforward
[ [ [12,0], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3......3.", ".......2....3.", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [12,0], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3......3.", ".......2....3.", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [12,1], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3......3.", ".......2....3.", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [13,1], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3......3.", ".......2....3.", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [13,2], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3......3.", ".......2....3.", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [13,3], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3......3.", ".......2....3.", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [13,3], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3......3.", ".......2....3.", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [13,3], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3......3.", ".......2....3.", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [13,4], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3......3.", ".......2....3.", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [12,4], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3......3.", ".......2....3.", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [12,4], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3......3.", ".......2......", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [12,5], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3......3.", ".......2......", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [11,5], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3......3.", ".......2......", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [12,5], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3......3.", ".......2......", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [13,5], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3......3.", ".......2......", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [13,4], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3......3.", ".......2......", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [12,4], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3......3.", ".......2......", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [12,3], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3......3.", ".......2......", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [12,3], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3........", ".......2......", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [12,2], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3........", ".......2......", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [12,1], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3........", ".......2......", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [13,1], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3........", ".......2......", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [13,2], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3........", ".......2......", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [12,2], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3........", ".......2......", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [12,3], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3........", ".......2......", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [13,3], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3........", ".......2......", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [12,3], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3........", ".......2......", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], [ [12,3], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", ".....1........", ".2...3........", ".......2......", "......3.......", ".............2", "..............", "..............", "..............", "..............", "..............", "..............", "...3..........", ], ["no winner (game aborted)"] ]