Player 1 (): unicorns.are.bae.js
vs
Player 2 (): random.zdwalter.js

backpauseplayforward
[ [ [12,5], // coordinates player 1 [12,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "........2......", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [12,4], // coordinates player 1 [12,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "........2......", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [11,4], // coordinates player 1 [12,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "........2......", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [11,5], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "........2......", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [11,4], // coordinates player 1 [13,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "........2......", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [10,4], // coordinates player 1 [14,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "........2......", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [10,3], // coordinates player 1 [14,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "........2......", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [10,4], // coordinates player 1 [14,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "........2......", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [9,4], // coordinates player 1 [14,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "........2......", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [10,4], // coordinates player 1 [13,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "........2......", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [10,3], // coordinates player 1 [14,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "........2......", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [11,3], // coordinates player 1 [14,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "........2......", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [10,3], // coordinates player 1 [14,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "........2......", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [10,4], // coordinates player 1 [13,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "........2......", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [9,4], // coordinates player 1 [14,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "........2......", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [8,4], // coordinates player 1 [14,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "........2......", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [8,4], // coordinates player 1 [14,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [9,4], // coordinates player 1 [13,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [9,3], // coordinates player 1 [12,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [8,3], // coordinates player 1 [13,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [9,3], // coordinates player 1 [14,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [9,2], // coordinates player 1 [14,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [9,1], // coordinates player 1 [14,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [10,1], // coordinates player 1 [14,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [10,2], // coordinates player 1 [14,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [9,2], // coordinates player 1 [14,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [8,2], // coordinates player 1 [14,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [8,3], // coordinates player 1 [14,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [7,3], // coordinates player 1 [14,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [7,4], // coordinates player 1 [13,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [7,5], // coordinates player 1 [13,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [7,4], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [6,4], // coordinates player 1 [13,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [6,3], // coordinates player 1 [13,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [6,2], // coordinates player 1 [13,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [5,2], // coordinates player 1 [13,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [5,3], // coordinates player 1 [13,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [6,3], // coordinates player 1 [13,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [7,3], // coordinates player 1 [13,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [7,4], // coordinates player 1 [13,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [8,4], // coordinates player 1 [12,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [7,4], // coordinates player 1 [12,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [7,3], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [7,4], // coordinates player 1 [11,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [6,4], // coordinates player 1 [11,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [6,5], // coordinates player 1 [12,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [6,6], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [5,6], // coordinates player 1 [12,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [4,6], // coordinates player 1 [11,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [4,5], // coordinates player 1 [10,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [3,5], // coordinates player 1 [10,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [3,6], // coordinates player 1 [10,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [3,5], // coordinates player 1 [10,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [4,5], // coordinates player 1 [9,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [3,5], // coordinates player 1 [10,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [4,5], // coordinates player 1 [10,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [4,4], // coordinates player 1 [10,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [5,4], // coordinates player 1 [10,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [4,4], // coordinates player 1 [10,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], [ [4,4], // coordinates player 1 [10,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", ".32............", "1.......3......", "...............", "...............", "............2..", ".....3.........", "...3...........", "...............", "...............", "...............", ], ["no winner (game aborted)"] ]