Player 1 (): test1.js
vs
Player 2 (): ISeeYou.js

backpauseplayforward
[ [ [10,4], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "...4..2.2...", ".........4..", ".......3....", "...3.....3..", "1.2.........", "..34........", ".....4......", "...4.....4..", "............", "........3...", "....4.......", ], [ [10,5], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "...4..2.2...", ".........4..", ".......3....", "...3.....3..", "1.2.........", "..34........", ".....4......", "...4.....4..", "............", "........3...", "....4.......", ], [ [9,5], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "...4..2.2...", ".........4..", ".......3....", "...3.....3..", "1.2.........", "..34........", ".....4......", "...4.....4..", "............", "........3...", "....4.......", ], [ [8,5], // coordinates player 1 [7,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "...4..2.2...", ".........4..", ".......3....", "...3.....3..", "1.2.........", "..34........", ".....4......", "...4.....4..", "............", "........3...", "....4.......", ], [ [7,5], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "...4..2.2...", ".........4..", ".......3....", "...3.....3..", "1.2.........", "..34........", ".....4......", "...4.....4..", "............", "........3...", "....4.......", ], [ [6,5], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "...4..2.2...", ".........4..", ".......3....", "...3.....3..", "1.2.........", "..34........", ".....4......", "...4.....4..", "............", "........3...", "....4.......", ], [ [5,5], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "...4..2.2...", ".........4..", ".......3....", "...3.....3..", "1.2.........", "..34........", ".....4......", "...4.....4..", "............", "........3...", "....4.......", ], [ [4,5], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "...4..2.2...", ".........4..", ".......3....", "...3.....3..", "1.2.........", "..34........", ".....4......", "...4.....4..", "............", "........3...", "....4.......", ], [ [3,5], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "...4..2.2...", ".........4..", ".......3....", "...3.....3..", "1.2.........", "..34........", ".....4......", "...4.....4..", "............", "........3...", "....4.......", ], [ [2,5], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "...4..2.2...", ".........4..", ".......3....", "...3.....3..", "1.2.........", "..34........", ".....4......", "...4.....4..", "............", "........3...", "....4.......", ], [ [1,5], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "...4..2.2...", ".........4..", ".......3....", "...3.....3..", "1.2.........", "..34........", ".....4......", "...4.....4..", "............", "........3...", "....4.......", ], [ [0,5], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "...4..2.2...", ".........4..", ".......3....", "...3.....3..", "1.2.........", "..34........", ".....4......", "...4.....4..", "............", "........3...", "....4.......", ], [ [0,5], // coordinates player 1 [0,2], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "...4..2.2...", ".........4..", ".......3....", "...3.....3..", "..2.........", "..34........", ".....4......", "...4.....4..", "............", "........3...", "....4.......", ], [ [0,5], // coordinates player 1 [0,2], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "...4..2.2...", ".........4..", ".......3....", "...3.....3..", "..2.........", "..34........", ".....4......", "...4.....4..", "............", "........3...", "....4.......", ], ["player 2 wins (opponent threw an exception)"] ]