Player 1 (): Lunasa Prismriver.js
vs
Player 2 (): GreedyBytes.js

backpauseplayforward
[ [ [14,6], // coordinates player 1 [14,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "............2..", ".............3.", "..........2....", "...............", "3.....2........", "...............", "...3...........", "...............", "...............", "...............", ], [ [13,6], // coordinates player 1 [13,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "............2..", ".............3.", "..........2....", "...............", "3.....2........", "...............", "...3...........", "...............", "...............", "...............", ], [ [12,6], // coordinates player 1 [13,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "............2..", "...............", "..........2....", "...............", "3.....2........", "...............", "...3...........", "...............", "...............", "...............", ], [ [12,5], // coordinates player 1 [12,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "............2..", "...............", "..........2....", "...............", "3.....2........", "...............", "...3...........", "...............", "...............", "...............", ], [ [12,5], // coordinates player 1 [12,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "..........2....", "...............", "3.....2........", "...............", "...3...........", "...............", "...............", "...............", ], [ [11,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "..........2....", "...............", "3.....2........", "...............", "...3...........", "...............", "...............", "...............", ], [ [11,6], // coordinates player 1 [10,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "..........2....", "...............", "3.....2........", "...............", "...3...........", "...............", "...............", "...............", ], [ [11,7], // coordinates player 1 [10,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "..........2....", "...............", "3.....2........", "...............", "...3...........", "...............", "...............", "...............", ], [ [10,7], // coordinates player 1 [10,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "..........2....", "...............", "3.....2........", "...............", "...3...........", "...............", "...............", "...............", ], [ [10,7], // coordinates player 1 [10,7], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3.....2........", "...............", "...3...........", "...............", "...............", "...............", ], [ [9,7], // coordinates player 1 [9,7], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3.....2........", "...............", "...3...........", "...............", "...............", "...............", ], [ [8,7], // coordinates player 1 [8,7], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3.....2........", "...............", "...3...........", "...............", "...............", "...............", ], [ [7,7], // coordinates player 1 [7,7], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3.....2........", "...............", "...3...........", "...............", "...............", "...............", ], [ [7,8], // coordinates player 1 [6,7], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3.....2........", "...............", "...3...........", "...............", "...............", "...............", ], [ [7,9], // coordinates player 1 [6,8], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3.....2........", "...............", "...3...........", "...............", "...............", "...............", ], [ [6,9], // coordinates player 1 [6,9], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3.....2........", "...............", "...3...........", "...............", "...............", "...............", ], [ [6,9], // coordinates player 1 [6,9], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...3...........", "...............", "...............", "...............", ], [ [5,9], // coordinates player 1 [5,9], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...3...........", "...............", "...............", "...............", ], [ [4,9], // coordinates player 1 [4,9], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...3...........", "...............", "...............", "...............", ], [ [4,10], // coordinates player 1 [3,9], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...3...........", "...............", "...............", "...............", ], [ [4,11], // coordinates player 1 [3,10], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...3...........", "...............", "...............", "...............", ], [ [3,11], // coordinates player 1 [3,11], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...3...........", "...............", "...............", "...............", ], [ [3,11], // coordinates player 1 [3,11], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", ], [ [2,11], // coordinates player 1 [2,11], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", ], [ [2,11], // coordinates player 1 [1,11], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", ], [ [1,11], // coordinates player 1 [0,11], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", ], [ [1,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", ], [ [1,9], // coordinates player 1 [0,9], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", ], [ [1,8], // coordinates player 1 [0,9], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,7], // coordinates player 1 [1,9], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,6], // coordinates player 1 [1,8], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,5], // coordinates player 1 [1,7], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,4], // coordinates player 1 [1,6], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,3], // coordinates player 1 [1,5], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,2], // coordinates player 1 [1,4], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,2], // coordinates player 1 [1,3], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,0], // coordinates player 1 [2,0], // coordinates player 2 [1.0,2.0,0.5], // item count player 1 [0.0,1.0,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 1 wins"] ]