Player 1 (): Wooky v0.1.js
vs
Player 2 (): shiner longest + rarity.js

backpauseplayforward
[ [ [5,10], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3.........2.", "...........1...", "...............", "...............", ".....3.........", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [5,9], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3.........2.", "...........1...", "...............", "...............", ".....3.........", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3.........2.", "...........1...", "...............", "...............", ".....3.........", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3.........2.", "...........1...", "...............", "...............", ".....3.........", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [5,6], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3.........2.", "...........1...", "...............", "...............", ".....3.........", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [5,6], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3.........2.", "...........1...", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [5,5], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3.........2.", "...........1...", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [5,4], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3.........2.", "...........1...", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [5,3], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3.........2.", "...........1...", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [6,3], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3.........2.", "...........1...", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [7,3], // coordinates player 1 [10,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3.........2.", "...........1...", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [8,3], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3.........2.", "...........1...", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [9,3], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3.........2.", "...........1...", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [10,3], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3.........2.", "...........1...", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [11,3], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3.........2.", "...........1...", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [11,3], // coordinates player 1 [11,3], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3.........2.", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [11,2], // coordinates player 1 [12,3], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3.........2.", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [12,2], // coordinates player 1 [13,3], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3.........2.", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [13,2], // coordinates player 1 [13,2], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3.........2.", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [13,2], // coordinates player 1 [13,2], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [13,1], // coordinates player 1 [12,2], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [13,0], // coordinates player 1 [11,2], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [12,0], // coordinates player 1 [10,2], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [11,0], // coordinates player 1 [9,2], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [10,0], // coordinates player 1 [8,2], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [9,0], // coordinates player 1 [8,1], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [8,1], // coordinates player 1 [7,0], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [8,2], // coordinates player 1 [6,0], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [8,3], // coordinates player 1 [5,0], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [8,4], // coordinates player 1 [4,0], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [8,5], // coordinates player 1 [4,1], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [8,6], // coordinates player 1 [4,2], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [8,7], // coordinates player 1 [4,3], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [8,8], // coordinates player 1 [4,4], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [8,9], // coordinates player 1 [4,5], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [8,10], // coordinates player 1 [4,6], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [7,10], // coordinates player 1 [4,7], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [6,10], // coordinates player 1 [4,8], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [5,10], // coordinates player 1 [4,9], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [4,10], // coordinates player 1 [4,10], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....2..........", "...............", "..3............", "...............", ".......3.......", ], [ [4,10], // coordinates player 1 [4,10], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "..3............", "...............", ".......3.......", ], [ [4,11], // coordinates player 1 [3,10], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "..3............", "...............", ".......3.......", ], [ [4,12], // coordinates player 1 [2,10], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "..3............", "...............", ".......3.......", ], [ [3,12], // coordinates player 1 [2,11], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "..3............", "...............", ".......3.......", ], [ [2,12], // coordinates player 1 [2,12], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "..3............", "...............", ".......3.......", ], [ [2,12], // coordinates player 1 [2,12], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", ".......3.......", ], [ [2,13], // coordinates player 1 [3,12], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", ".......3.......", ], [ [2,14], // coordinates player 1 [4,12], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", ".......3.......", ], [ [3,14], // coordinates player 1 [5,12], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", ".......3.......", ], [ [4,14], // coordinates player 1 [6,12], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", ".......3.......", ], [ [5,14], // coordinates player 1 [7,12], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", ".......3.......", ], [ [6,14], // coordinates player 1 [7,13], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", ".......3.......", ], [ [7,14], // coordinates player 1 [7,14], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", ".......3.......", ], [ [7,14], // coordinates player 1 [7,14], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", ], [ [7,13], // coordinates player 1 [8,14], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", ], [ [7,12], // coordinates player 1 [9,14], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", ], [ [7,11], // coordinates player 1 [9,13], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", ], [ [7,10], // coordinates player 1 [9,12], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", ], [ [7,9], // coordinates player 1 [9,11], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", ], [ [8,9], // coordinates player 1 [9,10], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", ], [ [9,9], // coordinates player 1 [9,9], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", ], [ [9,9], // coordinates player 1 [9,9], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,8], // coordinates player 1 [8,9], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,7], // coordinates player 1 [7,9], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,6], // coordinates player 1 [6,9], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,5], // coordinates player 1 [5,9], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,4], // coordinates player 1 [4,9], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,3], // coordinates player 1 [3,9], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,2], // coordinates player 1 [3,8], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,2], // coordinates player 1 [3,7], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,2], // coordinates player 1 [3,6], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,2], // coordinates player 1 [3,5], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,2], // coordinates player 1 [3,4], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,2], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]