Player 1 (): Nearest.js
vs
Player 2 (): I.SLAY.YO.BOOTY.js

backpauseplayforward
[ [ [7,4], // coordinates player 1 [7,4], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "..5..5....", ".4455...3.", "34....5.5.", "..........", "...25.....", "..3.32..4.", ".1...3....", "5......5..", "4........2", "4......4..", ], [ [7,3], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "..5..5....", ".4455...3.", "34....5.5.", "..........", "...25.....", "..3.32..4.", ".1...3....", "5......5..", "4........2", "4......4..", ], [ [7,3], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "..5..5....", ".4455...3.", "34....5.5.", "..........", "...25.....", "..3.32..4.", ".1...3....", "5......5..", "4........2", "4......4..", ], ["player 2 wins (opponent threw an exception)"] ]