Player 1 (): u wot bot.lua
vs
Player 2 (): Radioactive chicken.js

backpauseplayforward
[ [ [9,11], // coordinates player 1 [9,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", ".....1.........", "..........3....", "...............", ".2...3.........", "...............", "......2........", "...............", ], [ [8,11], // coordinates player 1 [8,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", ".....1.........", "..........3....", "...............", ".2...3.........", "...............", "......2........", "...............", ], [ [7,11], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", ".....1.........", "..........3....", "...............", ".2...3.........", "...............", "......2........", "...............", ], [ [6,11], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", ".....1.........", "..........3....", "...............", ".2...3.........", "...............", "......2........", "...............", ], [ [5,11], // coordinates player 1 [5,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", ".....1.........", "..........3....", "...............", ".2...3.........", "...............", "......2........", "...............", ], [ [5,10], // coordinates player 1 [5,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", ".....1.........", "..........3....", "...............", ".2.............", "...............", "......2........", "...............", ], [ [5,9], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", ".....1.........", "..........3....", "...............", ".2.............", "...............", "......2........", "...............", ], [ [5,8], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", ".....1.........", "..........3....", "...............", ".2.............", "...............", "......2........", "...............", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", ".2.............", "...............", "......2........", "...............", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", ".2.............", "...............", "......2........", "...............", ], [ [6,9], // coordinates player 1 [6,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", ".2.............", "...............", "......2........", "...............", ], [ [6,10], // coordinates player 1 [6,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", ".2.............", "...............", "......2........", "...............", ], [ [6,11], // coordinates player 1 [6,11], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", ".2.............", "...............", "......2........", "...............", ], [ [6,12], // coordinates player 1 [6,12], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", ".2.............", "...............", "......2........", "...............", ], [ [6,13], // coordinates player 1 [6,13], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", ".2.............", "...............", "......2........", "...............", ], [ [6,13], // coordinates player 1 [6,13], // coordinates player 2 [1.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", ".2.............", "...............", "...............", "...............", ], [ [5,13], // coordinates player 1 [6,12], // coordinates player 2 [1.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", ".2.............", "...............", "...............", "...............", ], [ [4,13], // coordinates player 1 [6,11], // coordinates player 2 [1.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", ".2.............", "...............", "...............", "...............", ], [ [3,13], // coordinates player 1 [5,11], // coordinates player 2 [1.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", ".2.............", "...............", "...............", "...............", ], [ [2,13], // coordinates player 1 [4,11], // coordinates player 2 [1.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", ".2.............", "...............", "...............", "...............", ], [ [1,13], // coordinates player 1 [3,11], // coordinates player 2 [1.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", ".2.............", "...............", "...............", "...............", ], [ [1,12], // coordinates player 1 [2,11], // coordinates player 2 [1.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", ".2.............", "...............", "...............", "...............", ], [ [1,11], // coordinates player 1 [1,11], // coordinates player 2 [1.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", ".2.............", "...............", "...............", "...............", ], [ [1,11], // coordinates player 1 [1,11], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [1,9], // coordinates player 1 [1,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [1,8], // coordinates player 1 [2,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [1,7], // coordinates player 1 [2,8], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [1,6], // coordinates player 1 [2,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [1,5], // coordinates player 1 [2,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [1,4], // coordinates player 1 [2,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [1,3], // coordinates player 1 [2,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "..2............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [1,3], // coordinates player 1 [3,3], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [0,3], // coordinates player 1 [4,3], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [0,2], // coordinates player 1 [5,3], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [0,1], // coordinates player 1 [6,3], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [0,0], // coordinates player 1 [6,4], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [0,0], // coordinates player 1 [6,4], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [1,0], // coordinates player 1 [7,4], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [2,0], // coordinates player 1 [8,4], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [3,0], // coordinates player 1 [8,3], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [4,0], // coordinates player 1 [8,2], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [5,0], // coordinates player 1 [8,1], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [6,0], // coordinates player 1 [8,0], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [7,0], // coordinates player 1 [8,0], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]