Player 1 (): sba simplex A.lua
vs
Player 2 (): Lunasa Prismriver.js

backpauseplayforward
[ [ [7,8], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...22..........", "...............", "...............", "..3...3........", "...............", "...............", "...............", "...............", ".....1.........", "...............", "...............", "...............", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...22..........", "...............", "...............", "..3...3........", "...............", "...............", "...............", "...............", ".....1.........", "...............", "...............", "...............", ], [ [6,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...22..........", "...............", "...............", "..3...3........", "...............", "...............", "...............", "...............", ".....1.........", "...............", "...............", "...............", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...22..........", "...............", "...............", "..3...3........", "...............", "...............", "...............", "...............", ".....1.........", "...............", "...............", "...............", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...22..........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", ".....1.........", "...............", "...............", "...............", ], [ [5,6], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...22..........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", ".....1.........", "...............", "...............", "...............", ], [ [5,7], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...22..........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", ".....1.........", "...............", "...............", "...............", ], [ [5,8], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...22..........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", ".....1.........", "...............", "...............", "...............", ], [ [5,9], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...22..........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", ".....1.........", "...............", "...............", "...............", ], [ [5,10], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...22..........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", ".....1.........", "...............", "...............", "...............", ], [ [5,11], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...2...........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", ".....1.........", "...............", "...............", "...............", ], [ [5,11], // coordinates player 1 [4,3], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...2...........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,11], // coordinates player 1 [4,3], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...2...........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,11], // coordinates player 1 [4,3], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...2...........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,11], // coordinates player 1 [4,3], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...2...........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,10], // coordinates player 1 [4,3], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...2...........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,9], // coordinates player 1 [4,3], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...2...........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,8], // coordinates player 1 [3,3], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...2...........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [3,3], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...............", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,6], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...............", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,6], // coordinates player 1 [2,2], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,5], // coordinates player 1 [2,2], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,4], // coordinates player 1 [2,2], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,3], // coordinates player 1 [2,2], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,2], // coordinates player 1 [2,1], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,1], // coordinates player 1 [2,0], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "..2............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,1], // coordinates player 1 [2,0], // coordinates player 2 [1.0,1.0,1.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,1], // coordinates player 1 [2,0], // coordinates player 2 [1.0,1.0,1.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,1], // coordinates player 1 [2,0], // coordinates player 2 [1.0,1.0,1.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,1], // coordinates player 1 [2,0], // coordinates player 2 [1.0,1.0,1.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,1], // coordinates player 1 [2,0], // coordinates player 2 [1.0,1.0,1.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,0], // coordinates player 1 [2,0], // coordinates player 2 [1.0,1.0,1.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,0], // coordinates player 1 [2,0], // coordinates player 2 [1.0,1.0,2.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,0], // coordinates player 1 [2,0], // coordinates player 2 [1.0,1.0,2.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,0], // coordinates player 1 [2,0], // coordinates player 2 [1.0,1.0,2.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,0], // coordinates player 1 [2,0], // coordinates player 2 [1.0,1.0,2.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,0], // coordinates player 1 [2,0], // coordinates player 2 [1.0,1.0,2.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,0], // coordinates player 1 [2,0], // coordinates player 2 [1.0,1.0,2.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,1], // coordinates player 1 [2,0], // coordinates player 2 [1.0,1.0,2.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,2], // coordinates player 1 [2,0], // coordinates player 2 [1.0,1.0,2.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,2], // coordinates player 1 [2,0], // coordinates player 2 [1.0,1.0,3.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 1 wins"] ]