Player 1 (): Just a CP/Test.js
vs
Player 2 (): anon.js

backpauseplayforward
[ [ [10,0], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "...........3..", "..3...........", "..............", ".........2....", "......3.......", "..............", "..............", "..............", ".....3.......2", "..............", ".............1", "..............", ".......2......", ], [ [11,0], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "...........3..", "..3...........", "..............", ".........2....", "......3.......", "..............", "..............", "..............", ".....3.......2", "..............", ".............1", "..............", ".......2......", ], [ [11,1], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "...........3..", "..3...........", "..............", ".........2....", "......3.......", "..............", "..............", "..............", ".....3.......2", "..............", ".............1", "..............", ".......2......", ], [ [11,1], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", ".........2....", "......3.......", "..............", "..............", "..............", ".....3.......2", "..............", ".............1", "..............", ".......2......", ], [ [11,2], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", ".........2....", "......3.......", "..............", "..............", "..............", ".....3.......2", "..............", ".............1", "..............", ".......2......", ], [ [12,2], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", ".........2....", "......3.......", "..............", "..............", "..............", ".....3.......2", "..............", ".............1", "..............", ".......2......", ], [ [13,2], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", ".........2....", "......3.......", "..............", "..............", "..............", ".....3.......2", "..............", ".............1", "..............", ".......2......", ], [ [13,2], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", ".........2....", "......3.......", "..............", "..............", "..............", ".....3.......2", "..............", ".............1", "..............", ".......2......", ], [ [13,3], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", ".........2....", "......3.......", "..............", "..............", "..............", ".....3.......2", "..............", ".............1", "..............", ".......2......", ], [ [13,3], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", ".........2....", "......3.......", "..............", "..............", "..............", ".....3.......2", "..............", ".............1", "..............", ".......2......", ], [ [13,2], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", ".........2....", "......3.......", "..............", "..............", "..............", ".....3.......2", "..............", ".............1", "..............", ".......2......", ], [ [13,2], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", ".........2....", "......3.......", "..............", "..............", "..............", ".....3.......2", "..............", ".............1", "..............", ".......2......", ], [ [13,2], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", ".........2....", "......3.......", "..............", "..............", "..............", ".....3.......2", "..............", ".............1", "..............", ".......2......", ], [ [12,2], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", ".........2....", "......3.......", "..............", "..............", "..............", ".....3.......2", "..............", ".............1", "..............", ".......2......", ], [ [12,1], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", ".........2....", "......3.......", "..............", "..............", "..............", ".....3.......2", "..............", ".............1", "..............", ".......2......", ], [ [11,1], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", ".........2....", "......3.......", "..............", "..............", "..............", ".....3.......2", "..............", ".............1", "..............", ".......2......", ], [ [11,0], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", ".........2....", "......3.......", "..............", "..............", "..............", ".....3.......2", "..............", ".............1", "..............", ".......2......", ], [ [11,1], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", ".........2....", "......3.......", "..............", "..............", "..............", ".....3.......2", "..............", ".............1", "..............", ".......2......", ], [ [11,1], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", ".........2....", "......3.......", "..............", "..............", "..............", ".....3.......2", "..............", ".............1", "..............", ".......2......", ], ["no winner (game aborted)"] ]