Player 1 (): Kiwano.js
vs
Player 2 (): Botline.js

backpauseplayforward
[ [ [0,9], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "2..3...........", "...............", ".....2.........", ".............2.", "...............", ".....3.........", "...3...........", "..3.........1..", "...............", "...............", "...............", ], [ [1,9], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "2..3...........", "...............", ".....2.........", ".............2.", "...............", ".....3.........", "...3...........", "..3.........1..", "...............", "...............", "...............", ], [ [2,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "2..3...........", "...............", ".....2.........", ".............2.", "...............", ".....3.........", "...3...........", "..3.........1..", "...............", "...............", "...............", ], [ [3,9], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "2..3...........", "...............", ".....2.........", ".............2.", "...............", ".....3.........", "...3...........", "..3.........1..", "...............", "...............", "...............", ], [ [4,9], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "2..3...........", "...............", ".....2.........", ".............2.", "...............", ".....3.........", "...3...........", "..3.........1..", "...............", "...............", "...............", ], [ [5,9], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "2..3...........", "...............", ".....2.........", ".............2.", "...............", ".....3.........", "...3...........", "............1..", "...............", "...............", "...............", ], [ [5,9], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "2..3...........", "...............", ".....2.........", ".............2.", "...............", "...............", "...3...........", "............1..", "...............", "...............", "...............", ], [ [6,9], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "2..3...........", "...............", ".....2.........", ".............2.", "...............", "...............", "...3...........", "............1..", "...............", "...............", "...............", ], [ [7,9], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "2..3...........", "...............", ".....2.........", ".............2.", "...............", "...............", "...............", "............1..", "...............", "...............", "...............", ], [ [8,9], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "2..3...........", "...............", ".....2.........", ".............2.", "...............", "...............", "...............", "............1..", "...............", "...............", "...............", ], [ [9,9], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "2..3...........", "...............", ".....2.........", ".............2.", "...............", "...............", "...............", "............1..", "...............", "...............", "...............", ], [ [10,9], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "2..3...........", "...............", ".....2.........", ".............2.", "...............", "...............", "...............", "............1..", "...............", "...............", "...............", ], [ [11,9], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "2..3...........", "...............", ".....2.........", ".............2.", "...............", "...............", "...............", "............1..", "...............", "...............", "...............", ], [ [12,9], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "2..3...........", "...............", ".....2.........", ".............2.", "...............", "...............", "...............", "............1..", "...............", "...............", "...............", ], [ [12,10], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "2..3...........", "...............", ".....2.........", ".............2.", "...............", "...............", "...............", "............1..", "...............", "...............", "...............", ], [ [12,11], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "2..............", "...............", ".....2.........", ".............2.", "...............", "...............", "...............", "............1..", "...............", "...............", "...............", ], [ [12,11], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "2..............", "...............", ".....2.........", ".............2.", "...............", "...............", "...............", "............1..", "...............", "...............", "...............", ], ["player 1 wins (opponent return no move or an invalid move)"] ]