Player 1 (): Test_Bot.lua
vs
Player 2 (): anon.js

backpauseplayforward
[ [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...2..3........", "...............", ".........3.....", "...............", "..........3....", ".........3.....", "...............", "...............", "..........3....", ".2.............", "...1...........", "...............", "...............", ], [ [4,6], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...2..3........", "...............", ".........3.....", "...............", "..........3....", ".........3.....", "...............", "...............", "..........3....", ".2.............", "...1...........", "...............", "...............", ], [ [5,6], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...2..3........", "...............", ".........3.....", "...............", "..........3....", ".........3.....", "...............", "...............", "..........3....", ".2.............", "...1...........", "...............", "...............", ], [ [6,6], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...2..3........", "...............", ".........3.....", "...............", "..........3....", ".........3.....", "...............", "...............", "..........3....", ".2.............", "...1...........", "...............", "...............", ], [ [7,6], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...2..3........", "...............", ".........3.....", "...............", "..........3....", ".........3.....", "...............", "...............", "..........3....", ".2.............", "...1...........", "...............", "...............", ], [ [8,6], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...2..3........", "...............", ".........3.....", "...............", "..........3....", ".........3.....", "...............", "...............", "..........3....", ".2.............", "...1...........", "...............", "...............", ], [ [9,6], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...2..3........", "...............", ".........3.....", "...............", "..........3....", ".........3.....", "...............", "...............", "..........3....", ".2.............", "...1...........", "...............", "...............", ], [ [10,6], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...2..3........", "...............", ".........3.....", "...............", "..........3....", ".........3.....", "...............", "...............", "..........3....", ".2.............", "...1...........", "...............", "...............", ], [ [11,6], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...2..3........", "...............", ".........3.....", "...............", "..........3....", ".........3.....", "...............", "...............", "..........3....", ".2.............", "...1...........", "...............", "...............", ], [ [12,6], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...2..3........", "...............", ".........3.....", "...............", "..........3....", ".........3.....", "...............", "...............", "..........3....", ".2.............", "...1...........", "...............", "...............", ], [ [13,6], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...2..3........", "...............", ".........3.....", "...............", "..........3....", ".........3.....", "...............", "...............", "..........3....", ".2.............", "...1...........", "...............", "...............", ], [ [14,6], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...2..3........", "...............", ".........3.....", "...............", "..........3....", ".........3.....", "...............", "...............", "..........3....", ".2.............", "...1...........", "...............", "...............", ], [ [14,6], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...2..3........", "...............", ".........3.....", "...............", "..........3....", ".........3.....", "...............", "...............", "..........3....", ".2.............", "...1...........", "...............", "...............", ], [ [14,6], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...2..3........", "...............", ".........3.....", "...............", "..........3....", ".........3.....", "...............", "...............", "..........3....", ".2.............", "...1...........", "...............", "...............", ], [ [14,6], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...2..3........", "...............", ".........3.....", "...............", "..........3....", ".........3.....", "...............", "...............", "..........3....", ".2.............", "...1...........", "...............", "...............", ], [ [14,6], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...2..3........", "...............", ".........3.....", "...............", "..........3....", ".........3.....", "...............", "...............", "..........3....", ".2.............", "...1...........", "...............", "...............", ], [ [14,6], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...2..3........", "...............", ".........3.....", "...............", "..........3....", ".........3.....", "...............", "...............", "..........3....", ".2.............", "...1...........", "...............", "...............", ], [ [14,6], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...2..3........", "...............", ".........3.....", "...............", "..........3....", ".........3.....", "...............", "...............", "..........3....", ".2.............", "...1...........", "...............", "...............", ], [ [14,6], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...2..3........", "...............", ".........3.....", "...............", "..........3....", ".........3.....", "...............", "...............", "..........3....", ".2.............", "...1...........", "...............", "...............", ], [ [14,6], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...2..3........", "...............", ".........3.....", "...............", "..........3....", ".........3.....", "...............", "...............", "..........3....", ".2.............", "...1...........", "...............", "...............", ], [ [14,6], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...2..3........", "...............", ".........3.....", "...............", "..........3....", ".........3.....", "...............", "...............", "..........3....", ".2.............", "...1...........", "...............", "...............", ], ["no winner (game aborted)"] ]