Player 1 (): Stalker v1.0.lua
vs
Player 2 (): mcmaniac.lua

backpauseplayforward
[ [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4.3..1....", ".....2......", "......4....3", "........4...", "............", "..4....2....", "......3.....", ".....3......", "..3..4......", "....4.......", ".2.....4....", "............", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4.3..1....", ".....2......", "......4....3", "........4...", "............", "..4....2....", "......3.....", ".....3......", "..3..4......", "....4.......", ".2.....4....", "............", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4.3..1....", ".....2......", "......4....3", "........4...", "............", "..4....2....", "......3.....", ".....3......", "..3..4......", "....4.......", ".2.....4....", "............", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4.3..1....", ".....2......", "......4....3", "........4...", "............", "..4....2....", "......3.....", ".....3......", "..3..4......", "....4.......", ".2.....4....", "............", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4.3..1....", ".....2......", "......4....3", "........4...", "............", "..4....2....", "......3.....", ".....3......", "..3..4......", "....4.......", ".2.....4....", "............", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4.3..1....", ".....2......", "......4....3", "........4...", "............", "..4....2....", "......3.....", ".....3......", "..3..4......", "....4.......", ".2.....4....", "............", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4.3..1....", ".....2......", "......4....3", "........4...", "............", "..4....2....", "......3.....", ".....3......", "..3..4......", "....4.......", ".2.....4....", "............", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4.3..1....", ".....2......", "......4....3", "........4...", "............", "..4....2....", "......3.....", ".....3......", "..3..4......", "....4.......", ".2.....4....", "............", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4.3..1....", ".....2......", "......4....3", "........4...", "............", "..4....2....", "......3.....", ".....3......", "..3..4......", "....4.......", ".2.....4....", "............", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4.3..1....", ".....2......", "......4....3", "........4...", "............", "..4....2....", "......3.....", ".....3......", "..3..4......", "....4.......", ".2.....4....", "............", ], ["no winner (game aborted)"] ]