Player 1 (): ronnie..lua
vs
Player 2 (): crimson ink.js

backpauseplayforward
[ [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......42", ".3.3....", ".4.3....", ".23...2.", "...4....", "34.1....", "....4...", "...44...", ], [ [2,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......42", ".3.3....", ".4.3....", ".23...2.", "...4....", "34.1....", "....4...", "...44...", ], [ [2,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......42", ".3.3....", ".4.3....", ".23...2.", "........", "34.1....", "....4...", "...44...", ], [ [2,4], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......42", ".3.3....", ".4.3....", ".23...2.", "........", "34.1....", "....4...", "...44...", ], [ [2,4], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......42", ".3.3....", ".4.3....", ".23...2.", "........", "34.1....", "....4...", "...44...", ], [ [2,4], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......42", ".3.3....", ".4.3....", ".2....2.", "........", "34.1....", "....4...", "...44...", ], [ [2,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......42", ".3.3....", ".4.3....", ".2....2.", "........", "34.1....", "....4...", "...44...", ], [ [2,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......42", ".3.3....", ".4.3....", "......2.", "........", "34.1....", "....4...", "...44...", ], [ [2,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......42", ".3.3....", ".4.3....", "......2.", "........", "34.1....", "....4...", "...44...", ], [ [2,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......42", ".3.3....", ".4.3....", "......2.", "........", "34.1....", "....4...", "...44...", ], [ [2,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......42", ".3.3....", ".4.3....", "......2.", "........", "34.1....", "....4...", "...44...", ], [ [2,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......42", ".3.3....", ".4.3....", "......2.", "........", "34.1....", "....4...", "...44...", ], [ [2,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......42", ".3.3....", ".4.3....", "......2.", "........", "34.1....", "....4...", "...44...", ], [ [2,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......42", ".3.3....", ".4.3....", "......2.", "........", "34.1....", "....4...", "...44...", ], [ [2,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......42", ".3.3....", ".4.3....", "......2.", "........", "34.1....", "....4...", "...44...", ], [ [2,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......42", ".3.3....", ".4.3....", "......2.", "........", "34.1....", "....4...", "...44...", ], [ [2,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......42", ".3.3....", ".4.3....", "......2.", "........", "34.1....", "....4...", "...44...", ], [ [2,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......42", ".3.3....", ".4.3....", "......2.", "........", "34.1....", "....4...", "...44...", ], ["no winner (game aborted)"] ]