Player 1 (): bitbot.js
vs
Player 2 (): rybot3.js

backpauseplayforward
[ [ [14,8], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4..........", ".........2.....", ".4.............", "4.......3......", ".....4.........", "...............", "...............", "1.......4..2...", "...............", ".............3.", "...............", "...3.......4...", "...............", "......43...2...", "............3..", ], [ [14,8], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4..........", ".........2.....", ".4.............", "4.......3......", ".....4.........", "...............", "...............", "1.......4..2...", "...............", ".............3.", "...............", "...3.......4...", "...............", "......43...2...", "............3..", ], ["player 2 wins (opponent timed out)"] ]