Player 1 (): 3 is a magic number .js
vs
Player 2 (): ronnie..lua

backpauseplayforward
[ [ [7,9], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......3...", ".2.....2.......", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", ".......3......2", "...............", "...........3...", ], [ [7,8], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......3...", ".2.....2.......", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", ".......3......2", "...............", "...........3...", ], [ [7,9], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......3...", ".2.....2.......", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", ".......3......2", "...............", "...........3...", ], [ [6,9], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......3...", ".2.....2.......", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", ".......3......2", "...............", "...........3...", ], [ [7,9], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......3...", ".2.....2.......", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", ".......3......2", "...............", "...........3...", ], [ [6,9], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......3...", ".2.....2.......", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", ".......3......2", "...............", "...........3...", ], [ [5,9], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......3...", ".2.....2.......", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", ".......3......2", "...............", "...........3...", ], [ [6,9], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......3...", ".2.....2.......", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", ".......3......2", "...............", "...........3...", ], [ [6,8], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......3...", ".2.....2.......", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", ".......3......2", "...............", "...........3...", ], [ [6,9], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......3...", ".2.....2.......", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", ".......3......2", "...............", "...........3...", ], [ [5,9], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......3...", ".2.....2.......", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", ".......3......2", "...............", "...........3...", ], [ [4,9], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......3...", ".2.....2.......", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", ".......3......2", "...............", "...........3...", ], [ [4,10], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......3...", ".2.....2.......", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", ".......3......2", "...............", "...........3...", ], [ [4,9], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......3...", ".2.....2.......", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", ".......3......2", "...............", "...........3...", ], [ [5,9], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......3...", ".2.....2.......", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", ".......3......2", "...............", "...........3...", ], [ [5,9], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......3...", ".2.....2.......", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", ".......3......2", "...............", "...........3...", ], ["no winner (game aborted)"] ]