Player 1 (): Darmagpi.lua
vs
Player 2 (): 3 is a magic number .js

backpauseplayforward
[ [ [8,2], // coordinates player 1 [8,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.2....", "..........", "...3..3...", "..........", "..........", "..3..1....", "..........", "...3......", "...2......", "....2.....", ], [ [8,2], // coordinates player 1 [8,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.2....", "..........", "...3..3...", "..........", "..........", "..3..1....", "..........", "...3......", "...2......", "....2.....", ], [ [8,2], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.2....", "..........", "...3..3...", "..........", "..........", "..3..1....", "..........", "...3......", "...2......", "....2.....", ], [ [8,2], // coordinates player 1 [8,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.2....", "..........", "...3..3...", "..........", "..........", "..3..1....", "..........", "...3......", "...2......", "....2.....", ], [ [8,2], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.2....", "..........", "...3..3...", "..........", "..........", "..3..1....", "..........", "...3......", "...2......", "....2.....", ], [ [8,2], // coordinates player 1 [8,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.2....", "..........", "...3..3...", "..........", "..........", "..3..1....", "..........", "...3......", "...2......", "....2.....", ], [ [8,2], // coordinates player 1 [9,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.2....", "..........", "...3..3...", "..........", "..........", "..3..1....", "..........", "...3......", "...2......", "....2.....", ], [ [8,2], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.2....", "..........", "...3..3...", "..........", "..........", "..3..1....", "..........", "...3......", "...2......", "....2.....", ], [ [8,2], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.2....", "..........", "...3..3...", "..........", "..........", "..3..1....", "..........", "...3......", "...2......", "....2.....", ], [ [8,2], // coordinates player 1 [8,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.2....", "..........", "...3..3...", "..........", "..........", "..3..1....", "..........", "...3......", "...2......", "....2.....", ], [ [8,2], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.2....", "..........", "...3..3...", "..........", "..........", "..3..1....", "..........", "...3......", "...2......", "....2.....", ], [ [8,2], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.2....", "..........", "...3..3...", "..........", "..........", "..3..1....", "..........", "...3......", "...2......", "....2.....", ], [ [8,2], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.2....", "..........", "...3..3...", "..........", "..........", "..3..1....", "..........", "...3......", "...2......", "....2.....", ], [ [8,2], // coordinates player 1 [7,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.2....", "..........", "...3..3...", "..........", "..........", "..3..1....", "..........", "...3......", "...2......", "....2.....", ], [ [8,2], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.2....", "..........", "...3..3...", "..........", "..........", "..3..1....", "..........", "...3......", "...2......", "....2.....", ], [ [8,2], // coordinates player 1 [6,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.2....", "..........", "...3..3...", "..........", "..........", "..3..1....", "..........", "...3......", "...2......", "....2.....", ], [ [8,2], // coordinates player 1 [6,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.2....", "..........", "...3..3...", "..........", "..........", "..3..1....", "..........", "...3......", "...2......", "....2.....", ], [ [8,2], // coordinates player 1 [6,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.2....", "..........", "...3......", "..........", "..........", "..3..1....", "..........", "...3......", "...2......", "....2.....", ], [ [8,2], // coordinates player 1 [5,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.2....", "..........", "...3......", "..........", "..........", "..3..1....", "..........", "...3......", "...2......", "....2.....", ], [ [8,2], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.2....", "..........", "...3......", "..........", "..........", "..3..1....", "..........", "...3......", "...2......", "....2.....", ], [ [8,2], // coordinates player 1 [6,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.2....", "..........", "...3......", "..........", "..........", "..3..1....", "..........", "...3......", "...2......", "....2.....", ], [ [8,2], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.2....", "..........", "...3......", "..........", "..........", "..3..1....", "..........", "...3......", "...2......", "....2.....", ], [ [8,2], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.2....", "..........", "...3......", "..........", "..........", "..3..1....", "..........", "...3......", "...2......", "....2.....", ], ["no winner (game aborted)"] ]