Player 1 (): COME.AT.ME.js
vs
Player 2 (): ronnie..lua

backpauseplayforward
[ [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2....", "............", ".........3..", "...33......3", "............", "............", "............", ".....1......", "............", ".....3..2...", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2....", "............", ".........3..", "...33......3", "............", "............", "............", ".....1......", "............", ".....3..2...", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2....", "............", ".........3..", "...33......3", "............", "............", "............", ".....1......", "............", ".....3..2...", ], [ [5,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2....", "............", ".........3..", "...33......3", "............", "............", "............", ".....1......", "............", ".....3..2...", ], [ [5,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2....", "............", ".........3..", "...33......3", "............", "............", "............", ".....1......", "............", ".....3..2...", ], [ [4,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2....", "............", ".........3..", "...33......3", "............", "............", "............", ".....1......", "............", ".....3..2...", ], [ [4,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2....", "............", ".........3..", "...33......3", "............", "............", "............", ".....1......", "............", ".....3..2...", ], [ [4,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2....", "............", ".........3..", "...33......3", "............", "............", "............", ".....1......", "............", ".....3..2...", ], [ [3,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2....", "............", ".........3..", "...33......3", "............", "............", "............", ".....1......", "............", ".....3..2...", ], [ [3,2], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2....", "............", ".........3..", "...33......3", "............", "............", "............", ".....1......", "............", ".....3..2...", ], [ [4,2], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2....", "............", ".........3..", "...33......3", "............", "............", "............", ".....1......", "............", ".....3..2...", ], [ [4,3], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2....", "............", ".........3..", "...33......3", "............", "............", "............", ".....1......", "............", ".....3..2...", ], [ [3,3], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2....", "............", ".........3..", "...33......3", "............", "............", "............", ".....1......", "............", ".....3..2...", ], [ [3,2], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2....", "............", ".........3..", "...33......3", "............", "............", "............", ".....1......", "............", ".....3..2...", ], [ [3,3], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2....", "............", ".........3..", "...33......3", "............", "............", "............", ".....1......", "............", ".....3..2...", ], [ [2,3], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2....", "............", ".........3..", "...33......3", "............", "............", "............", ".....1......", "............", ".....3..2...", ], [ [2,2], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2....", "............", ".........3..", "...33......3", "............", "............", "............", ".....1......", "............", ".....3..2...", ], [ [2,3], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2....", "............", ".........3..", "...33......3", "............", "............", "............", ".....1......", "............", ".....3..2...", ], [ [3,3], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2....", "............", ".........3..", "...33......3", "............", "............", "............", ".....1......", "............", ".....3..2...", ], [ [4,3], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2....", "............", ".........3..", "...33......3", "............", "............", "............", ".....1......", "............", ".....3..2...", ], [ [4,3], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2....", "............", ".........3..", "...33......3", "............", "............", "............", ".....1......", "............", ".....3..2...", ], ["no winner (game aborted)"] ]