Player 1 (): test 123.js
vs
Player 2 (): UcantSpellPotato.js

backpauseplayforward
[ [ [5,11], // coordinates player 1 [5,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "....3..........", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [4,11], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "....3..........", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [3,11], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "....3..........", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [3,10], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "....3..........", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [2,10], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "....3..........", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [3,10], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "....3..........", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [2,10], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "....3..........", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [3,10], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "....3..........", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [2,10], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "....3..........", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [3,10], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "....3..........", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [2,10], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "....3..........", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [3,10], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "....3..........", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [2,10], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "....3..........", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [3,10], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "....3..........", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [2,10], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "....3..........", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [3,10], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "....3..........", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [2,10], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "....3..........", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [3,10], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "....3..........", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [2,10], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "....3..........", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [3,10], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "...............", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [2,10], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "...............", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [3,10], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "...............", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [2,10], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "...............", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [3,10], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "...............", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [2,10], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "...............", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [3,10], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "...............", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [2,10], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "...............", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [3,10], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "...............", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [2,10], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "...............", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [3,10], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "...............", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [2,10], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "...............", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [3,10], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "...............", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [2,10], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "...............", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [3,10], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "...............", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [2,10], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "...............", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], [ [2,10], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..2......3...2.", "...............", "...............", ".............3.", "...............", "...............", "......3........", "...............", "...............", "...1...........", "...............", "...............", "..2............", "...3...........", ], ["no winner (game aborted)"] ]