Player 1 (): YourAWizardHarry.js
vs
Player 2 (): islington.js

backpauseplayforward
[ [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [0,2], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [1,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [0,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [0,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [1,1], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [1,2], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [0,2], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [0,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [0,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [0,5], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [1,5], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [1,4], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [1,3], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [1,4], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [0,4], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [0,5], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [0,4], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [1,4], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [0,4], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [0,5], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [0,5], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [0,4], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [1,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [1,3], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [0,3], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [0,3], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [0,4], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [1,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [1,3], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [1,2], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [1,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [2,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [2,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [2,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [2,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [2,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [3,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [3,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [2,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [3,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [2,0], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [1,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [2,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], [ [2,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........12.....", "...............", "....3.........2", "..3.....3......", "...............", "...2...........", "...............", "...............", "...............", ".............33", "...............", "...............", "...............", "...............", ], ["no winner (game aborted)"] ]