Player 1 (): SO.BASICALLY.YO.IS.BASIC+I.IS.NOT.js
vs
Player 2 (): anon.js

backpauseplayforward
[ [ [2,7], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "..3............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [3,7], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "..3............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [2,7], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "..3............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [2,6], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "..3............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [2,6], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [2,5], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [2,4], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [3,4], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [4,4], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [3,4], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [3,3], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [2,3], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [2,4], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [2,3], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [3,3], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [4,3], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [4,4], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [3,4], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [3,5], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [4,5], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [4,4], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [5,4], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [6,4], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [6,3], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [5,3], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [6,3], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [7,3], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [7,4], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [7,3], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], [ [7,3], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "..........3....", "...............", "...............", "..........1....", "...............", "...............", ".............3.", "..........32...", "...............", "2..3...........", "...............", ], ["no winner (game aborted)"] ]