Player 1 (): Gutmann Swipe 2.js
vs
Player 2 (): Ood.js

backpauseplayforward
[ [ [7,6], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2....3..", "............", "...........3", "............", "............", "..2...2.....", "...3........", "......3.1...", "............", "....3.......", "............", "............", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2....3..", "............", "...........3", "............", "............", "..2...2.....", "...3........", "......3.1...", "............", "....3.......", "............", "............", ], [ [5,6], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2....3..", "............", "...........3", "............", "............", "..2...2.....", "...3........", "......3.1...", "............", "....3.......", "............", "............", ], [ [4,6], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2....3..", "............", "...........3", "............", "............", "..2.........", "...3........", "......3.1...", "............", "....3.......", "............", "............", ], [ [3,6], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2....3..", "............", "...........3", "............", "............", "..2.........", "...3........", "......3.1...", "............", "....3.......", "............", "............", ], [ [3,6], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2....3..", "............", "...........3", "............", "............", "..2.........", "............", "......3.1...", "............", "....3.......", "............", "............", ], [ [2,6], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2....3..", "............", "...........3", "............", "............", "..2.........", "............", "........1...", "............", "....3.......", "............", "............", ], [ [2,5], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2....3..", "............", "...........3", "............", "............", "..2.........", "............", "........1...", "............", "....3.......", "............", "............", ], [ [2,5], // coordinates player 1 [5,7], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2....3..", "............", "...........3", "............", "............", "............", "............", "........1...", "............", "....3.......", "............", "............", ], [ [2,4], // coordinates player 1 [4,7], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2....3..", "............", "...........3", "............", "............", "............", "............", "........1...", "............", "....3.......", "............", "............", ], [ [2,3], // coordinates player 1 [4,8], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2....3..", "............", "...........3", "............", "............", "............", "............", "........1...", "............", "....3.......", "............", "............", ], [ [2,2], // coordinates player 1 [4,9], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2....3..", "............", "...........3", "............", "............", "............", "............", "........1...", "............", "....3.......", "............", "............", ], [ [3,2], // coordinates player 1 [4,9], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....2....3..", "............", "...........3", "............", "............", "............", "............", "........1...", "............", "............", "............", "............", ], [ [3,1], // coordinates player 1 [4,8], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....2....3..", "............", "...........3", "............", "............", "............", "............", "........1...", "............", "............", "............", "............", ], [ [4,1], // coordinates player 1 [4,7], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....2....3..", "............", "...........3", "............", "............", "............", "............", "........1...", "............", "............", "............", "............", ], [ [4,0], // coordinates player 1 [4,6], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....2....3..", "............", "...........3", "............", "............", "............", "............", "........1...", "............", "............", "............", "............", ], [ [4,0], // coordinates player 1 [4,5], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "...........3", "............", "............", "............", "............", "........1...", "............", "............", "............", "............", ], [ [5,0], // coordinates player 1 [5,5], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "...........3", "............", "............", "............", "............", "........1...", "............", "............", "............", "............", ], [ [6,0], // coordinates player 1 [6,5], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "...........3", "............", "............", "............", "............", "........1...", "............", "............", "............", "............", ], [ [7,0], // coordinates player 1 [7,5], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "...........3", "............", "............", "............", "............", "........1...", "............", "............", "............", "............", ], [ [8,0], // coordinates player 1 [8,5], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "...........3", "............", "............", "............", "............", "........1...", "............", "............", "............", "............", ], [ [9,0], // coordinates player 1 [9,5], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "...........3", "............", "............", "............", "............", "........1...", "............", "............", "............", "............", ], [ [9,0], // coordinates player 1 [9,4], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "...........3", "............", "............", "............", "............", "........1...", "............", "............", "............", "............", ], [ [10,0], // coordinates player 1 [10,4], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "...........3", "............", "............", "............", "............", "........1...", "............", "............", "............", "............", ], [ [10,1], // coordinates player 1 [11,4], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "...........3", "............", "............", "............", "............", "........1...", "............", "............", "............", "............", ], [ [11,1], // coordinates player 1 [11,3], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "...........3", "............", "............", "............", "............", "........1...", "............", "............", "............", "............", ], [ [11,2], // coordinates player 1 [11,2], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "...........3", "............", "............", "............", "............", "........1...", "............", "............", "............", "............", ], [ [11,2], // coordinates player 1 [11,2], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "........1...", "............", "............", "............", "............", ], [ [11,3], // coordinates player 1 [11,2], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "........1...", "............", "............", "............", "............", ], [ [11,3], // coordinates player 1 [11,2], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "........1...", "............", "............", "............", "............", ], ["player 1 wins (opponent threw an exception)"] ]