Player 1 (): I.SLAY.YO.BOOTY.js
vs
Player 2 (): DESTIN.CONRAD.IS.BAE.js

backpauseplayforward
[ [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.", "..3...", ".1....", ".2.2.2", "...33.", "....3.", ], [ [1,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.", "..3...", ".1....", ".2.2.2", "...33.", "....3.", ], [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.", "..3...", ".1....", ".2.2.2", "...33.", "....3.", ], [ [0,5], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.", "..3...", ".1....", ".2.2.2", "...33.", "....3.", ], [ [1,5], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.", "..3...", ".1....", ".2.2.2", "...33.", "....3.", ], [ [1,5], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.", "..3...", ".1....", ".2.2.2", "...33.", "....3.", ], [ [0,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.", "..3...", ".1....", ".2.2.2", "...33.", "....3.", ], [ [0,5], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.", "..3...", ".1....", ".2.2.2", "...33.", "....3.", ], [ [0,5], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.", "..3...", ".1....", ".2.2.2", "...33.", "....3.", ], [ [0,5], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.", "..3...", ".1....", ".2.2.2", "...33.", "....3.", ], [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.", "..3...", ".1....", ".2.2.2", "...33.", "....3.", ], [ [0,5], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.", "..3...", ".1....", ".2.2.2", "...33.", "....3.", ], [ [0,5], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.", "..3...", ".1....", ".2.2.2", "...33.", "....3.", ], [ [0,5], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.", "..3...", ".1....", ".2.2.2", "...33.", "....3.", ], [ [1,5], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.", "..3...", ".1....", ".2.2.2", "...33.", "....3.", ], [ [1,5], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.", "..3...", ".1....", ".2.2.2", "...33.", "....3.", ], [ [1,5], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.", "..3...", ".1....", ".2.2.2", "...33.", "....3.", ], [ [1,5], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.", "..3...", ".1....", ".2.2.2", "...33.", "....3.", ], [ [2,5], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.", "..3...", ".1....", ".2.2.2", "...33.", "....3.", ], [ [1,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.", "..3...", ".1....", ".2.2.2", "...33.", "....3.", ], [ [1,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.", "..3...", ".1....", ".2.2.2", "...33.", "....3.", ], [ [1,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.", "..3...", ".1....", ".2.2.2", "...33.", "....3.", ], [ [1,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.", "..3...", ".1....", ".2.2.2", "...33.", "....3.", ], ["no winner (game aborted)"] ]