Player 1 (): mainwings4.0.js
vs
Player 2 (): Heuro 4.js

backpauseplayforward
[ [ [10,4], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......33.......", ".........2.....", "....3..........", ".....3.........", "...............", "...............", ".....2.....3...", "...............", "...........1...", "...............", ".....2.........", "...............", "...............", "...............", "...............", ], [ [10,5], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......33.......", ".........2.....", "....3..........", ".....3.........", "...............", "...............", ".....2.....3...", "...............", "...........1...", "...............", ".....2.........", "...............", "...............", "...............", "...............", ], [ [10,6], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......33.......", ".........2.....", "....3..........", ".....3.........", "...............", "...............", ".....2.....3...", "...............", "...........1...", "...............", ".....2.........", "...............", "...............", "...............", "...............", ], [ [10,7], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......33.......", ".........2.....", "....3..........", ".....3.........", "...............", "...............", ".....2.....3...", "...............", "...........1...", "...............", ".....2.........", "...............", "...............", "...............", "...............", ], [ [10,8], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......33.......", ".........2.....", "....3..........", ".....3.........", "...............", "...............", ".....2.....3...", "...............", "...........1...", "...............", ".....2.........", "...............", "...............", "...............", "...............", ], [ [11,8], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......33.......", ".........2.....", "....3..........", ".....3.........", "...............", "...............", ".....2.....3...", "...............", "...........1...", "...............", ".....2.........", "...............", "...............", "...............", "...............", ], [ [11,8], // coordinates player 1 [11,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......33.......", ".........2.....", "....3..........", ".....3.........", "...............", "...............", ".....2.....3...", "...............", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", ], [ [11,7], // coordinates player 1 [10,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......33.......", ".........2.....", "....3..........", ".....3.........", "...............", "...............", ".....2.....3...", "...............", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", ], [ [11,6], // coordinates player 1 [9,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......33.......", ".........2.....", "....3..........", ".....3.........", "...............", "...............", ".....2.....3...", "...............", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", ], [ [10,6], // coordinates player 1 [9,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......33.......", ".........2.....", "....3..........", ".....3.........", "...............", "...............", ".....2.....3...", "...............", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", ], [ [9,6], // coordinates player 1 [8,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......33.......", ".........2.....", "....3..........", ".....3.........", "...............", "...............", ".....2.....3...", "...............", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", ], [ [8,6], // coordinates player 1 [7,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......33.......", ".........2.....", "....3..........", ".....3.........", "...............", "...............", ".....2.....3...", "...............", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", ], [ [7,6], // coordinates player 1 [6,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......33.......", ".........2.....", "....3..........", ".....3.........", "...............", "...............", ".....2.....3...", "...............", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", ], [ [6,6], // coordinates player 1 [5,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......33.......", ".........2.....", "....3..........", ".....3.........", "...............", "...............", ".....2.....3...", "...............", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", ], [ [5,6], // coordinates player 1 [5,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......33.......", ".........2.....", "....3..........", ".....3.........", "...............", "...............", ".....2.....3...", "...............", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", ], [ [5,6], // coordinates player 1 [5,5], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......33.......", ".........2.....", "....3..........", ".....3.........", "...............", "...............", "...........3...", "...............", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", ], [ [5,7], // coordinates player 1 [5,4], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......33.......", ".........2.....", "....3..........", ".....3.........", "...............", "...............", "...........3...", "...............", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", ], [ [5,8], // coordinates player 1 [5,3], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......33.......", ".........2.....", "....3..........", ".....3.........", "...............", "...............", "...........3...", "...............", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", ], [ [5,9], // coordinates player 1 [5,3], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......33.......", ".........2.....", "....3..........", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", ], [ [5,10], // coordinates player 1 [5,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......33.......", ".........2.....", "....3..........", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", ], [ [5,10], // coordinates player 1 [6,2], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......33.......", ".........2.....", "....3..........", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,9], // coordinates player 1 [6,1], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......33.......", ".........2.....", "....3..........", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,8], // coordinates player 1 [6,0], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......33.......", ".........2.....", "....3..........", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,7], // coordinates player 1 [6,0], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".........2.....", "....3..........", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,6], // coordinates player 1 [7,0], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".........2.....", "....3..........", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,5], // coordinates player 1 [7,0], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........2.....", "....3..........", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]