Player 1 (): UcantSpellPotato.js
vs
Player 2 (): 844435.js

backpauseplayforward
[ [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [12,11], // coordinates player 1 [12,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [11,11], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [10,11], // coordinates player 1 [12,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [9,11], // coordinates player 1 [12,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [9,10], // coordinates player 1 [12,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [9,9], // coordinates player 1 [12,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [10,9], // coordinates player 1 [12,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [9,9], // coordinates player 1 [12,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [10,9], // coordinates player 1 [12,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [11,9], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [10,9], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [9,9], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [9,8], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [8,8], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [7,8], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [7,7], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [7,6], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [7,5], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [6,5], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [6,6], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [7,6], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [8,6], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [8,5], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [9,5], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [8,5], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [7,5], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [7,6], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [8,6], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [7,6], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [7,7], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [7,6], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], [ [7,6], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "........3.....", "..............", "..............", "..............", "..........3...", ".........2....", "...........2..", "..............", "..............", ".......1......", "..............", "...3......2...", "...3........3.", ], ["no winner (game aborted)"] ]