Player 1 (): toaster_annihilator.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [10,7], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".............", ".......3.4...", "..4.......2..", "......4......", ".....2.......", "..........3..", ".......3.....", "......3......", "........4....", "......4...4..", "......1......", ".2........4..", ".......3.....", ], [ [10,7], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".............", ".......3.4...", "..4.......2..", "......4......", ".....2.......", "..........3..", ".......3.....", "......3......", "........4....", "......4...4..", "......1......", ".2........4..", ".......3.....", ], ["player 2 wins (opponent timed out)"] ]