Player 1 (): JavaNator 1.0.js
vs
Player 2 (): Rainbow Dashie.js

backpauseplayforward
[ [ [2,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2", "....3.", ".....3", ".33...", "......", ".2.231", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2", "....3.", ".....3", ".33...", "......", ".2.231", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2", "....3.", ".....3", ".33...", "......", ".2..31", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2", "....3.", ".....3", ".33...", "......", ".2..31", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2", "....3.", ".....3", ".33...", "......", ".2...1", ], [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2", "....3.", ".....3", ".33...", "......", ".2...1", ], [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2", "....3.", ".....3", ".33...", "......", ".2....", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2", "....3.", ".....3", ".33...", "......", ".2....", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2", "....3.", ".....3", ".33...", "......", ".2....", ], [ [2,5], // coordinates player 1 [4,5], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2", "....3.", ".....3", ".33...", "......", ".2....", ], [ [1,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2", "....3.", ".....3", ".33...", "......", ".2....", ], [ [1,5], // coordinates player 1 [4,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2", "....3.", ".....3", ".33...", "......", "......", ], [ [1,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2", "....3.", ".....3", ".33...", "......", "......", ], [ [1,5], // coordinates player 1 [4,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2", "....3.", ".....3", ".33...", "......", "......", ], [ [1,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2", "....3.", ".....3", ".33...", "......", "......", ], [ [1,5], // coordinates player 1 [4,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2", "....3.", ".....3", ".33...", "......", "......", ], [ [1,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2", "....3.", ".....3", ".33...", "......", "......", ], [ [1,5], // coordinates player 1 [4,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2", "....3.", ".....3", ".33...", "......", "......", ], [ [1,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2", "....3.", ".....3", ".33...", "......", "......", ], [ [1,5], // coordinates player 1 [4,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2", "....3.", ".....3", ".33...", "......", "......", ], [ [1,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2", "....3.", ".....3", ".33...", "......", "......", ], [ [1,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2", "....3.", ".....3", ".33...", "......", "......", ], ["no winner (game aborted)"] ]