Player 1 (): PythonBorked.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [13,10], // coordinates player 1 [13,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3...", "..............", "..............", "........2.....", "3.....3.......", ".....2....1...", "..............", "..............", "2.......3.....", "..............", "..............", "..............", "..............", ".............3", ], [ [13,9], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3...", "..............", "..............", "........2.....", "3.....3.......", ".....2....1...", "..............", "..............", "2.......3.....", "..............", "..............", "..............", "..............", ".............3", ], [ [13,8], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3...", "..............", "..............", "........2.....", "3.....3.......", ".....2....1...", "..............", "..............", "2.......3.....", "..............", "..............", "..............", "..............", ".............3", ], [ [13,7], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3...", "..............", "..............", "........2.....", "3.....3.......", ".....2....1...", "..............", "..............", "2.......3.....", "..............", "..............", "..............", "..............", ".............3", ], [ [13,6], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3...", "..............", "..............", "........2.....", "3.....3.......", ".....2....1...", "..............", "..............", "2.......3.....", "..............", "..............", "..............", "..............", ".............3", ], [ [13,5], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3...", "..............", "..............", "........2.....", "3.....3.......", ".....2....1...", "..............", "..............", "2.......3.....", "..............", "..............", "..............", "..............", ".............3", ], [ [12,5], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3...", "..............", "..............", "........2.....", "3.....3.......", ".....2....1...", "..............", "..............", "2.......3.....", "..............", "..............", "..............", "..............", ".............3", ], [ [12,5], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3...", "..............", "..............", "........2.....", "3.....3.......", ".....2....1...", "..............", "..............", "2.......3.....", "..............", "..............", "..............", "..............", ".............3", ], ["player 2 wins (opponent timed out)"] ]