Player 1 (): Lunasa Prismriver.js
vs
Player 2 (): Ood.js

backpauseplayforward
[ [ [9,5], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3......2...", "..3.........", "............", "............", "..........1.", "....3.......", "..2.2.......", "...3........", "............", ".....3......", "............", "............", ], [ [9,4], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3......2...", "..3.........", "............", "............", "..........1.", "....3.......", "..2.2.......", "...3........", "............", ".....3......", "............", "............", ], [ [10,4], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3......2...", "..3.........", "............", "............", "..........1.", "....3.......", "..2.2.......", "...3........", "............", ".....3......", "............", "............", ], [ [10,4], // coordinates player 1 [10,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3......2...", "..3.........", "............", "............", "............", "....3.......", "..2.2.......", "...3........", "............", ".....3......", "............", "............", ], [ [9,4], // coordinates player 1 [9,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3......2...", "..3.........", "............", "............", "............", "....3.......", "..2.2.......", "...3........", "............", ".....3......", "............", "............", ], [ [8,4], // coordinates player 1 [8,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3......2...", "..3.........", "............", "............", "............", "....3.......", "..2.2.......", "...3........", "............", ".....3......", "............", "............", ], [ [7,4], // coordinates player 1 [8,3], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3......2...", "..3.........", "............", "............", "............", "....3.......", "..2.2.......", "...3........", "............", ".....3......", "............", "............", ], [ [6,4], // coordinates player 1 [8,2], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3......2...", "..3.........", "............", "............", "............", "....3.......", "..2.2.......", "...3........", "............", ".....3......", "............", "............", ], [ [6,5], // coordinates player 1 [8,1], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3......2...", "..3.........", "............", "............", "............", "....3.......", "..2.2.......", "...3........", "............", ".....3......", "............", "............", ], [ [6,6], // coordinates player 1 [8,0], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3......2...", "..3.........", "............", "............", "............", "....3.......", "..2.2.......", "...3........", "............", ".....3......", "............", "............", ], [ [5,6], // coordinates player 1 [8,0], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..........", "..3.........", "............", "............", "............", "....3.......", "..2.2.......", "...3........", "............", ".....3......", "............", "............", ], [ [4,6], // coordinates player 1 [7,0], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..........", "..3.........", "............", "............", "............", "....3.......", "..2.2.......", "...3........", "............", ".....3......", "............", "............", ], [ [4,6], // coordinates player 1 [6,0], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..........", "..3.........", "............", "............", "............", "....3.......", "..2.........", "...3........", "............", ".....3......", "............", "............", ], [ [3,6], // coordinates player 1 [5,0], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..........", "..3.........", "............", "............", "............", "....3.......", "..2.........", "...3........", "............", ".....3......", "............", "............", ], [ [2,6], // coordinates player 1 [4,0], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..........", "..3.........", "............", "............", "............", "....3.......", "..2.........", "...3........", "............", ".....3......", "............", "............", ], [ [2,6], // coordinates player 1 [3,0], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..........", "..3.........", "............", "............", "............", "....3.......", "............", "...3........", "............", ".....3......", "............", "............", ], [ [2,5], // coordinates player 1 [2,0], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..........", "..3.........", "............", "............", "............", "....3.......", "............", "...3........", "............", ".....3......", "............", "............", ], [ [3,5], // coordinates player 1 [1,0], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..........", "..3.........", "............", "............", "............", "....3.......", "............", "...3........", "............", ".....3......", "............", "............", ], [ [4,5], // coordinates player 1 [1,0], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.........", "............", "............", "............", "....3.......", "............", "...3........", "............", ".....3......", "............", "............", ], [ [4,5], // coordinates player 1 [2,0], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.........", "............", "............", "............", "............", "............", "...3........", "............", ".....3......", "............", "............", ], [ [4,6], // coordinates player 1 [2,1], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.........", "............", "............", "............", "............", "............", "...3........", "............", ".....3......", "............", "............", ], [ [4,6], // coordinates player 1 [2,1], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "...3........", "............", ".....3......", "............", "............", ], [ [4,6], // coordinates player 1 [3,1], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "...3........", "............", ".....3......", "............", "............", ], [ [4,6], // coordinates player 1 [3,2], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "...3........", "............", ".....3......", "............", "............", ], [ [4,6], // coordinates player 1 [3,3], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "...3........", "............", ".....3......", "............", "............", ], [ [4,6], // coordinates player 1 [3,4], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "...3........", "............", ".....3......", "............", "............", ], [ [4,7], // coordinates player 1 [3,5], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "...3........", "............", ".....3......", "............", "............", ], [ [3,7], // coordinates player 1 [3,6], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "...3........", "............", ".....3......", "............", "............", ], [ [3,7], // coordinates player 1 [3,7], // coordinates player 2 [0.5,2.0,2.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", "............", ".....3......", "............", "............", ], [ [3,7], // coordinates player 1 [4,7], // coordinates player 2 [0.5,2.0,2.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", "............", ".....3......", "............", "............", ], [ [3,7], // coordinates player 1 [5,7], // coordinates player 2 [0.5,2.0,2.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", "............", ".....3......", "............", "............", ], [ [3,7], // coordinates player 1 [5,8], // coordinates player 2 [0.5,2.0,2.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", "............", ".....3......", "............", "............", ], [ [3,7], // coordinates player 1 [5,9], // coordinates player 2 [0.5,2.0,2.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", "............", ".....3......", "............", "............", ], [ [3,7], // coordinates player 1 [5,9], // coordinates player 2 [0.5,2.0,2.0], // item count player 1 [0.5,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], ["no winner"] ]