Player 1 (): UcantSpellPotato.js
vs
Player 2 (): ronnie..lua

backpauseplayforward
[ [ [8,8], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".......2....", "............", "............", ".........1..", "............", "............", "............", "3..2........", ".2..........", "....3......3", ".3..........", ], [ [9,8], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".......2....", "............", "............", ".........1..", "............", "............", "............", "3..2........", ".2..........", "....3......3", ".3..........", ], [ [9,9], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".......2....", "............", "............", ".........1..", "............", "............", "............", "3..2........", ".2..........", "....3......3", ".3..........", ], [ [10,9], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".......2....", "............", "............", ".........1..", "............", "............", "............", "3..2........", ".2..........", "....3......3", ".3..........", ], [ [10,8], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".......2....", "............", "............", ".........1..", "............", "............", "............", "3..2........", ".2..........", "....3......3", ".3..........", ], [ [10,9], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".......2....", "............", "............", ".........1..", "............", "............", "............", "3..2........", ".2..........", "....3......3", ".3..........", ], [ [11,9], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".......2....", "............", "............", ".........1..", "............", "............", "............", "3..2........", ".2..........", "....3......3", ".3..........", ], [ [11,10], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".......2....", "............", "............", ".........1..", "............", "............", "............", "3..2........", ".2..........", "....3......3", ".3..........", ], [ [11,10], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".......2....", "............", "............", ".........1..", "............", "............", "............", "3..2........", ".2..........", "....3.......", ".3..........", ], [ [10,10], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".......2....", "............", "............", ".........1..", "............", "............", "............", "3..2........", ".2..........", "....3.......", ".3..........", ], [ [11,10], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".......2....", "............", "............", ".........1..", "............", "............", "............", "3..2........", ".2..........", "....3.......", ".3..........", ], [ [11,10], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".......2....", "............", "............", ".........1..", "............", "............", "............", "3..2........", ".2..........", "....3.......", ".3..........", ], [ [11,9], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".......2....", "............", "............", ".........1..", "............", "............", "............", "3..2........", ".2..........", "....3.......", ".3..........", ], [ [10,9], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".......2....", "............", "............", ".........1..", "............", "............", "............", "3..2........", ".2..........", "....3.......", ".3..........", ], [ [10,8], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".......2....", "............", "............", ".........1..", "............", "............", "............", "3..2........", ".2..........", "....3.......", ".3..........", ], [ [10,9], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".......2....", "............", "............", ".........1..", "............", "............", "............", "3..2........", ".2..........", "....3.......", ".3..........", ], [ [10,10], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".......2....", "............", "............", ".........1..", "............", "............", "............", "3..2........", ".2..........", "....3.......", ".3..........", ], [ [11,10], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".......2....", "............", "............", ".........1..", "............", "............", "............", "3..2........", ".2..........", "....3.......", ".3..........", ], [ [11,9], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".......2....", "............", "............", ".........1..", "............", "............", "............", "3..2........", ".2..........", "....3.......", ".3..........", ], [ [10,9], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".......2....", "............", "............", ".........1..", "............", "............", "............", "3..2........", ".2..........", "....3.......", ".3..........", ], [ [10,9], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".......2....", "............", "............", ".........1..", "............", "............", "............", "3..2........", ".2..........", "....3.......", ".3..........", ], ["no winner (game aborted)"] ]