Player 1 (): gothic cheese .js
vs
Player 2 (): BobBot.js

backpauseplayforward
[ [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...4...", ".4.......", ".........", "..142....", ".3.4.....", "........4", "....3....", "3......2.", "443...3..", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...4...", ".4.......", ".........", "..142....", ".3.4.....", "........4", "....3....", "3......2.", "443...3..", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...4...", ".........", ".........", "..142....", ".3.4.....", "........4", "....3....", "3......2.", "443...3..", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...4...", ".........", ".........", "..142....", ".3.4.....", "........4", "....3....", "3......2.", "443...3..", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.5,0.0,0.5], // item count player 1 [0.0,0.5,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....4...", ".........", ".........", "..142....", ".3.4.....", "........4", "....3....", "3......2.", "443...3..", ], [ [0,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.5,0.0,0.5], // item count player 1 [0.0,0.5,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....4...", ".........", ".........", "..142....", ".3.4.....", "........4", "....3....", "3......2.", "443...3..", ], [ [0,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.5,0.0,0.5], // item count player 1 [0.0,0.5,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....4...", ".........", ".........", "..142....", ".3.4.....", "........4", "....3....", "3......2.", "443...3..", ], [ [0,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.5,0.0,0.5], // item count player 1 [0.0,0.5,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....4...", ".........", ".........", "..142....", ".3.4.....", "........4", "....3....", "3......2.", "443...3..", ], [ [0,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.5,0.0,0.5], // item count player 1 [0.0,0.5,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....4...", ".........", ".........", "..142....", ".3.4.....", "........4", "....3....", "3......2.", "443...3..", ], [ [0,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.5,0.0,0.5], // item count player 1 [0.0,0.5,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....4...", ".........", ".........", "..142....", ".3.4.....", "........4", "....3....", "3......2.", "443...3..", ], [ [0,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.5,0.0,0.5], // item count player 1 [0.0,0.5,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....4...", ".........", ".........", "..142....", ".3.4.....", "........4", "....3....", "3......2.", "443...3..", ], [ [0,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.5,0.0,0.5], // item count player 1 [0.0,0.5,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....4...", ".........", ".........", "..142....", ".3.4.....", "........4", "....3....", "3......2.", "443...3..", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.5,0.0,0.5], // item count player 1 [0.0,0.5,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....4...", ".........", ".........", "..142....", ".3.4.....", "........4", "....3....", "3......2.", "443...3..", ], [ [2,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.5,0.0,0.5], // item count player 1 [0.0,0.5,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....4...", ".........", ".........", "..142....", ".3.4.....", "........4", "....3....", "3......2.", "443...3..", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.5,0.0,0.5], // item count player 1 [0.0,0.5,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....4...", ".........", ".........", "..142....", ".3.4.....", "........4", "....3....", "3......2.", "443...3..", ], [ [2,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.5,0.0,0.5], // item count player 1 [0.0,0.5,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....4...", ".........", ".........", "..142....", ".3.4.....", "........4", "....3....", "3......2.", "443...3..", ], [ [2,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.5,0.0,0.5], // item count player 1 [0.0,0.5,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....4...", ".........", ".........", "..142....", ".3.4.....", "........4", "....3....", "3......2.", "443...3..", ], ["no winner (game aborted)"] ]