Player 1 (): Scarness.lua
vs
Player 2 (): blotterAdv.js

backpauseplayforward
[ [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2....3.", "...2...", ".32....", "331....", ".......", "..3....", ".......", ], [ [1,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2....3.", "...2...", ".32....", "331....", ".......", "..3....", ".......", ], [ [0,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2....3.", "...2...", ".32....", "331....", ".......", "..3....", ".......", ], [ [0,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", ".......", ".32....", "331....", ".......", "..3....", ".......", ], [ [1,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", ".......", ".32....", "331....", ".......", "..3....", ".......", ], [ [2,0], // coordinates player 1 [5,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", ".......", ".32....", "331....", ".......", "..3....", ".......", ], [ [3,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", ".......", ".32....", "331....", ".......", "..3....", ".......", ], [ [4,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".32....", "331....", ".......", "..3....", ".......", ], [ [5,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".32....", "331....", ".......", "..3....", ".......", ], [ [6,0], // coordinates player 1 [6,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".32....", "331....", ".......", "..3....", ".......", ], [ [6,0], // coordinates player 1 [5,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".32....", "331....", ".......", "..3....", ".......", ], [ [6,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".32....", "331....", ".......", "..3....", ".......", ], [ [6,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".32....", "331....", ".......", "..3....", ".......", ], [ [6,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".32....", "331....", ".......", "..3....", ".......", ], [ [6,0], // coordinates player 1 [2,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".32....", "331....", ".......", "..3....", ".......", ], [ [6,0], // coordinates player 1 [2,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".3.....", "331....", ".......", "..3....", ".......", ], [ [6,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".3.....", "331....", ".......", "..3....", ".......", ], [ [6,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", "331....", ".......", "..3....", ".......", ], [ [6,0], // coordinates player 1 [1,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", "331....", ".......", "..3....", ".......", ], [ [6,0], // coordinates player 1 [1,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,2.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", "3.1....", ".......", "..3....", ".......", ], ["player 2 wins"] ]