Player 1 (): toaster_annihilator.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [7,3], // coordinates player 1 [7,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3...2...", ".3.3....", "..23....", "..3.1...", "........", "........", "........", "......2.", ], [ [6,3], // coordinates player 1 [6,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3...2...", ".3.3....", "..23....", "..3.1...", "........", "........", "........", "......2.", ], [ [5,3], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3...2...", ".3.3....", "..23....", "..3.1...", "........", "........", "........", "......2.", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3...2...", ".3.3....", "..23....", "..3.1...", "........", "........", "........", "......2.", ], [ [4,2], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3...2...", ".3.3....", "..23....", "..3.....", "........", "........", "........", "......2.", ], [ [3,2], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3...2...", ".3.3....", "..23....", "..3.....", "........", "........", "........", "......2.", ], [ [3,2], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3...2...", ".3.3....", "..2.....", "..3.....", "........", "........", "........", "......2.", ], [ [3,1], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3...2...", ".3.3....", "..2.....", "........", "........", "........", "........", "......2.", ], [ [3,1], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3...2...", ".3......", "..2.....", "........", "........", "........", "........", "......2.", ], [ [2,1], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3...2...", ".3......", "..2.....", "........", "........", "........", "........", "......2.", ], [ [2,1], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3...2...", ".3......", "..2.....", "........", "........", "........", "........", "......2.", ], ["player 1 wins (opponent return no move or an invalid move)"] ]