Player 1 (): bEYONCE.IS .FLAWLESS.js
vs
Player 2 (): anom.js

backpauseplayforward
[ [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "4.244", "...4.", "3414.", ".2.23", ], [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "4.244", "...4.", "3414.", ".2.23", ], [ [0,3], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "4.244", "...4.", ".414.", ".2.23", ], [ [1,3], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "4.244", "...4.", ".414.", ".2.23", ], [ [1,3], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "4.244", "...4.", "..14.", ".2.23", ], [ [0,3], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "4.244", "...4.", "..14.", ".2.23", ], [ [0,3], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "4.244", "...4.", "..14.", ".2.23", ], [ [0,2], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "4.244", "...4.", "..14.", ".2.23", ], [ [0,2], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "4.244", "...4.", "..14.", ".2.23", ], [ [0,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "4.244", "...4.", "..14.", ".2.23", ], [ [0,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "..244", "...4.", "..14.", ".2.23", ], [ [0,2], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "..244", "...4.", "..14.", ".2.23", ], [ [0,3], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "..244", "...4.", "..14.", ".2.23", ], [ [1,3], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "..244", "...4.", "..14.", ".2.23", ], [ [2,3], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "..244", "...4.", "..14.", ".2.23", ], [ [2,3], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "..244", "...4.", "...4.", ".2.23", ], [ [2,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "..244", "...4.", "...4.", ".2.23", ], [ [2,3], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "..244", "...4.", "...4.", ".2.23", ], [ [2,2], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "..244", "...4.", "...4.", ".2.23", ], [ [2,3], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "..244", "...4.", "...4.", ".2.23", ], [ [2,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "..244", "...4.", "...4.", ".2.23", ], [ [1,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "..244", "...4.", "...4.", ".2.23", ], [ [1,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "..244", "...4.", "...4.", "...23", ], [ [1,3], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "..244", "...4.", "...4.", "...23", ], [ [0,3], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "..244", "...4.", "...4.", "...23", ], [ [0,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "..244", "...4.", "...4.", "...23", ], [ [1,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "..244", "...4.", "...4.", "...23", ], [ [1,3], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "..244", "...4.", "...4.", "...23", ], [ [1,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "..244", "...4.", "...4.", "...23", ], [ [1,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4333", "..244", "...4.", "...4.", "...23", ], ["no winner (game aborted)"] ]