Player 1 (): Larry The Lobster.js
vs
Player 2 (): eastboooot.js

backpauseplayforward
[ [ [4,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.2.........", "...............", ".....1.........", "...............", "..........3....", "...............", "...............", "..........3....", ".....3.........", "...2...3.......", ".......3.......", "...............", "...............", "...............", "...............", ], [ [4,9], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.2.........", "...............", ".....1.........", "...............", "..........3....", "...............", "...............", "..........3....", ".....3.........", "...2...3.......", ".......3.......", "...............", "...............", "...............", "...............", ], [ [4,8], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.2.........", "...............", ".....1.........", "...............", "..........3....", "...............", "...............", "..........3....", ".....3.........", "...2...3.......", ".......3.......", "...............", "...............", "...............", "...............", ], [ [4,7], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.2.........", "...............", ".....1.........", "...............", "..........3....", "...............", "...............", "..........3....", ".....3.........", "...2...3.......", ".......3.......", "...............", "...............", "...............", "...............", ], [ [3,7], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.2.........", "...............", ".....1.........", "...............", "..........3....", "...............", "...............", "..........3....", ".....3.........", "...2...3.......", ".......3.......", "...............", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.2.........", "...............", ".....1.........", "...............", "..........3....", "...............", "...............", "..........3....", ".....3.........", "...2...3.......", ".......3.......", "...............", "...............", "...............", "...............", ], [ [3,7], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.2.........", "...............", ".....1.........", "...............", "..........3....", "...............", "...............", "..........3....", ".....3.........", "...2...3.......", ".......3.......", "...............", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.2.........", "...............", ".....1.........", "...............", "..........3....", "...............", "...............", "..........3....", ".....3.........", "...2...3.......", ".......3.......", "...............", "...............", "...............", "...............", ], [ [2,6], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.2.........", "...............", ".....1.........", "...............", "..........3....", "...............", "...............", "..........3....", ".....3.........", "...2...3.......", ".......3.......", "...............", "...............", "...............", "...............", ], [ [1,6], // coordinates player 1 [13,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.2.........", "...............", ".....1.........", "...............", "..........3....", "...............", "...............", "..........3....", ".....3.........", "...2...3.......", ".......3.......", "...............", "...............", "...............", "...............", ], [ [0,6], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.2.........", "...............", ".....1.........", "...............", "..........3....", "...............", "...............", "..........3....", ".....3.........", "...2...3.......", ".......3.......", "...............", "...............", "...............", "...............", ], [ [0,5], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.2.........", "...............", ".....1.........", "...............", "..........3....", "...............", "...............", "..........3....", ".....3.........", "...2...3.......", ".......3.......", "...............", "...............", "...............", "...............", ], [ [0,4], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.2.........", "...............", ".....1.........", "...............", "..........3....", "...............", "...............", "..........3....", ".....3.........", "...2...3.......", ".......3.......", "...............", "...............", "...............", "...............", ], [ [0,5], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.2.........", "...............", ".....1.........", "...............", "..........3....", "...............", "...............", "..........3....", ".....3.........", "...2...3.......", ".......3.......", "...............", "...............", "...............", "...............", ], [ [0,6], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.2.........", "...............", ".....1.........", "...............", "..........3....", "...............", "...............", "..........3....", ".....3.........", "...2...3.......", ".......3.......", "...............", "...............", "...............", "...............", ], [ [0,5], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.2.........", "...............", ".....1.........", "...............", "..........3....", "...............", "...............", "..........3....", ".....3.........", "...2...3.......", ".......3.......", "...............", "...............", "...............", "...............", ], [ [0,6], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.2.........", "...............", ".....1.........", "...............", "..........3....", "...............", "...............", "..........3....", ".....3.........", "...2...3.......", ".......3.......", "...............", "...............", "...............", "...............", ], [ [0,5], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.2.........", "...............", ".....1.........", "...............", "..........3....", "...............", "...............", "..........3....", ".....3.........", "...2...3.......", ".......3.......", "...............", "...............", "...............", "...............", ], [ [0,4], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.2.........", "...............", ".....1.........", "...............", "..........3....", "...............", "...............", "..........3....", ".....3.........", "...2...3.......", ".......3.......", "...............", "...............", "...............", "...............", ], [ [0,4], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.2.........", "...............", ".....1.........", "...............", "..........3....", "...............", "...............", "..........3....", ".....3.........", "...2...3.......", ".......3.......", "...............", "...............", "...............", "...............", ], [ [0,5], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.2.........", "...............", ".....1.........", "...............", "..........3....", "...............", "...............", "..........3....", ".....3.........", "...2...3.......", ".......3.......", "...............", "...............", "...............", "...............", ], [ [0,5], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.2.........", "...............", ".....1.........", "...............", "..........3....", "...............", "...............", "..........3....", ".....3.........", "...2...3.......", ".......3.......", "...............", "...............", "...............", "...............", ], ["no winner (game aborted)"] ]