Player 1 (): they see me rollin they hatin.js
vs
Player 2 (): bruteforceNearestTSPA.js

backpauseplayforward
[ [ [13,4], // coordinates player 1 [13,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "....3..........", "...............", "...............", "..........2....", ".......32....2.", "...............", ".3...1.........", "...............", "...............", "...............", "...............", "..............3", ], [ [13,3], // coordinates player 1 [13,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "....3..........", "...............", "...............", "..........2....", ".......32....2.", "...............", ".3...1.........", "...............", "...............", "...............", "...............", "..............3", ], [ [13,2], // coordinates player 1 [13,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "....3..........", "...............", "...............", "..........2....", ".......32....2.", "...............", ".3...1.........", "...............", "...............", "...............", "...............", "..............3", ], [ [13,3], // coordinates player 1 [13,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "....3..........", "...............", "...............", "..........2....", ".......32....2.", "...............", ".3...1.........", "...............", "...............", "...............", "...............", "..............3", ], [ [13,4], // coordinates player 1 [13,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "....3..........", "...............", "...............", "..........2....", ".......32....2.", "...............", ".3...1.........", "...............", "...............", "...............", "...............", "..............3", ], [ [13,5], // coordinates player 1 [13,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "....3..........", "...............", "...............", "..........2....", ".......32....2.", "...............", ".3...1.........", "...............", "...............", "...............", "...............", "..............3", ], [ [13,6], // coordinates player 1 [13,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "....3..........", "...............", "...............", "..........2....", ".......32....2.", "...............", ".3...1.........", "...............", "...............", "...............", "...............", "..............3", ], [ [13,7], // coordinates player 1 [13,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "....3..........", "...............", "...............", "..........2....", ".......32....2.", "...............", ".3...1.........", "...............", "...............", "...............", "...............", "..............3", ], [ [13,7], // coordinates player 1 [13,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "....3..........", "...............", "...............", "..........2....", ".......32......", "...............", ".3...1.........", "...............", "...............", "...............", "...............", "..............3", ], [ [12,7], // coordinates player 1 [13,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "....3..........", "...............", "...............", "..........2....", ".......32......", "...............", ".3...1.........", "...............", "...............", "...............", "...............", "..............3", ], [ [12,8], // coordinates player 1 [13,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "....3..........", "...............", "...............", "..........2....", ".......32......", "...............", ".3...1.........", "...............", "...............", "...............", "...............", "..............3", ], [ [12,9], // coordinates player 1 [13,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "....3..........", "...............", "...............", "..........2....", ".......32......", "...............", ".3...1.........", "...............", "...............", "...............", "...............", "..............3", ], [ [12,10], // coordinates player 1 [13,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "....3..........", "...............", "...............", "..........2....", ".......32......", "...............", ".3...1.........", "...............", "...............", "...............", "...............", "..............3", ], [ [12,9], // coordinates player 1 [13,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "....3..........", "...............", "...............", "..........2....", ".......32......", "...............", ".3...1.........", "...............", "...............", "...............", "...............", "..............3", ], [ [12,8], // coordinates player 1 [13,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "....3..........", "...............", "...............", "..........2....", ".......32......", "...............", ".3...1.........", "...............", "...............", "...............", "...............", "..............3", ], [ [12,7], // coordinates player 1 [13,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "....3..........", "...............", "...............", "..........2....", ".......32......", "...............", ".3...1.........", "...............", "...............", "...............", "...............", "..............3", ], [ [13,7], // coordinates player 1 [13,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "....3..........", "...............", "...............", "..........2....", ".......32......", "...............", ".3...1.........", "...............", "...............", "...............", "...............", "..............3", ], [ [13,6], // coordinates player 1 [13,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "....3..........", "...............", "...............", "..........2....", ".......32......", "...............", ".3...1.........", "...............", "...............", "...............", "...............", "..............3", ], [ [13,7], // coordinates player 1 [13,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "....3..........", "...............", "...............", "..........2....", ".......32......", "...............", ".3...1.........", "...............", "...............", "...............", "...............", "..............3", ], [ [14,7], // coordinates player 1 [13,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "....3..........", "...............", "...............", "..........2....", ".......32......", "...............", ".3...1.........", "...............", "...............", "...............", "...............", "..............3", ], [ [14,7], // coordinates player 1 [13,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "....3..........", "...............", "...............", "..........2....", ".......32......", "...............", ".3...1.........", "...............", "...............", "...............", "...............", "..............3", ], [ [14,7], // coordinates player 1 [13,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "....3..........", "...............", "...............", "..........2....", ".......32......", "...............", ".3...1.........", "...............", "...............", "...............", "...............", "..............3", ], ["no winner (game aborted)"] ]