Player 1 (): Lucyfire.js
vs
Player 2 (): nearestFruit.js

backpauseplayforward
[ [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".32..2...", "2..1.....", "..3......", ".........", ".........", ".........", ".3.3.....", "....3....", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".32..2...", "2..1.....", "..3......", ".........", ".........", ".........", ".3.3.....", "....3....", ], [ [3,2], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".32..2...", "2..1.....", "..3......", ".........", ".........", ".........", ".3.3.....", "....3....", ], [ [3,2], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".32..2...", "2........", ".........", ".........", ".........", ".........", ".3.3.....", "....3....", ], [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".32..2...", "2........", ".........", ".........", ".........", ".........", ".3.3.....", "....3....", ], [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".32..2...", "2........", ".........", ".........", ".........", ".........", ".3.3.....", "....3....", ], [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [1.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".3...2...", "2........", ".........", ".........", ".........", ".........", ".3.3.....", "....3....", ], [ [1,1], // coordinates player 1 [3,1], // coordinates player 2 [1.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".3...2...", "2........", ".........", ".........", ".........", ".........", ".3.3.....", "....3....", ], [ [1,1], // coordinates player 1 [4,1], // coordinates player 2 [1.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".....2...", "2........", ".........", ".........", ".........", ".........", ".3.3.....", "....3....", ], [ [2,1], // coordinates player 1 [5,1], // coordinates player 2 [1.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".....2...", "2........", ".........", ".........", ".........", ".........", ".3.3.....", "....3....", ], [ [3,1], // coordinates player 1 [5,1], // coordinates player 2 [1.0,0.5,1.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", "2........", ".........", ".........", ".........", ".........", ".3.3.....", "....3....", ], [ [3,2], // coordinates player 1 [4,1], // coordinates player 2 [1.0,0.5,1.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", "2........", ".........", ".........", ".........", ".........", ".3.3.....", "....3....", ], [ [2,2], // coordinates player 1 [3,1], // coordinates player 2 [1.0,0.5,1.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", "2........", ".........", ".........", ".........", ".........", ".3.3.....", "....3....", ], [ [1,2], // coordinates player 1 [2,1], // coordinates player 2 [1.0,0.5,1.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", "2........", ".........", ".........", ".........", ".........", ".3.3.....", "....3....", ], [ [0,2], // coordinates player 1 [1,1], // coordinates player 2 [1.0,0.5,1.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", "2........", ".........", ".........", ".........", ".........", ".3.3.....", "....3....", ], [ [0,2], // coordinates player 1 [1,2], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", ".3.3.....", "....3....", ], [ [0,1], // coordinates player 1 [1,3], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", ".3.3.....", "....3....", ], [ [0,2], // coordinates player 1 [1,4], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", ".3.3.....", "....3....", ], [ [0,1], // coordinates player 1 [1,5], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", ".3.3.....", "....3....", ], [ [0,2], // coordinates player 1 [1,6], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", ".3.3.....", "....3....", ], [ [0,1], // coordinates player 1 [1,7], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", ".3.3.....", "....3....", ], [ [0,2], // coordinates player 1 [1,7], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", "...3.....", "....3....", ], [ [0,1], // coordinates player 1 [1,7], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", "...3.....", "....3....", ], [ [0,2], // coordinates player 1 [1,7], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", "...3.....", "....3....", ], [ [0,1], // coordinates player 1 [1,7], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", "...3.....", "....3....", ], [ [0,2], // coordinates player 1 [1,7], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", "...3.....", "....3....", ], [ [0,1], // coordinates player 1 [1,7], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", "...3.....", "....3....", ], [ [0,2], // coordinates player 1 [1,7], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", "...3.....", "....3....", ], [ [0,1], // coordinates player 1 [1,7], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", "...3.....", "....3....", ], [ [0,2], // coordinates player 1 [1,7], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", "...3.....", "....3....", ], [ [0,1], // coordinates player 1 [1,7], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", "...3.....", "....3....", ], [ [0,1], // coordinates player 1 [1,7], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", "...3.....", "....3....", ], ["no winner (game aborted)"] ]