Player 1 (): Squidward.js
vs
Player 2 (): ronnie..lua

backpauseplayforward
[ [ [1,8], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...3.......", "...........", "3.........2", "....3.2....", "1..........", "...........", ".2.........", "....3......", "...........", ".......3...", ], [ [0,8], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...3.......", "...........", "3.........2", "....3.2....", "1..........", "...........", ".2.........", "....3......", "...........", ".......3...", ], [ [1,8], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...3.......", "...........", "3.........2", "....3.2....", "1..........", "...........", ".2.........", "....3......", "...........", ".......3...", ], [ [1,7], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...3.......", "...........", "3.........2", "....3.2....", "1..........", "...........", ".2.........", "....3......", "...........", ".......3...", ], [ [1,7], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...3.......", "...........", "3.........2", "....3.2....", "1..........", "...........", "...........", "....3......", "...........", ".......3...", ], [ [1,6], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...3.......", "...........", "3.........2", "....3.2....", "1..........", "...........", "...........", "....3......", "...........", ".......3...", ], [ [1,5], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...3.......", "...........", "3.........2", "....3.2....", "1..........", "...........", "...........", "....3......", "...........", ".......3...", ], [ [1,6], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...3.......", "...........", "3.........2", "....3.2....", "1..........", "...........", "...........", "....3......", "...........", ".......3...", ], [ [0,6], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...3.......", "...........", "3.........2", "....3.2....", "1..........", "...........", "...........", "....3......", "...........", ".......3...", ], [ [0,7], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...3.......", "...........", "3.........2", "....3.2....", "1..........", "...........", "...........", "....3......", "...........", ".......3...", ], [ [0,6], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...3.......", "...........", "3.........2", "....3.2....", "1..........", "...........", "...........", "....3......", "...........", ".......3...", ], [ [0,6], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...3.......", "...........", "3.........2", "....3.2....", "1..........", "...........", "...........", "....3......", "...........", ".......3...", ], [ [0,7], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...3.......", "...........", "3.........2", "....3.2....", "1..........", "...........", "...........", "....3......", "...........", ".......3...", ], [ [0,8], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...3.......", "...........", "3.........2", "....3.2....", "1..........", "...........", "...........", "....3......", "...........", ".......3...", ], [ [1,8], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...3.......", "...........", "3.........2", "....3.2....", "1..........", "...........", "...........", "....3......", "...........", ".......3...", ], [ [1,9], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...3.......", "...........", "3.........2", "....3.2....", "1..........", "...........", "...........", "....3......", "...........", ".......3...", ], [ [1,10], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...3.......", "...........", "3.........2", "....3.2....", "1..........", "...........", "...........", "....3......", "...........", ".......3...", ], [ [2,10], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...3.......", "...........", "3.........2", "....3.2....", "1..........", "...........", "...........", "....3......", "...........", ".......3...", ], [ [1,10], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...3.......", "...........", "3.........2", "....3.2....", "1..........", "...........", "...........", "....3......", "...........", ".......3...", ], [ [2,10], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...3.......", "...........", "3.........2", "....3.2....", "1..........", "...........", "...........", "....3......", "...........", ".......3...", ], [ [2,10], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...3.......", "...........", "3.........2", "....3.2....", "1..........", "...........", "...........", "....3......", "...........", ".......3...", ], [ [2,10], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "...3.......", "...........", "3.........2", "....3.2....", "1..........", "...........", "...........", "....3......", "...........", ".......3...", ], ["no winner (game aborted)"] ]