Player 1 (): Lovely Spork.js
vs
Player 2 (): Potato Bot.js

backpauseplayforward
[ [ [6,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".3......2", "32..3....", "..3......", "..32.....", "1........", ".........", ".........", ], [ [5,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".3......2", "32..3....", "..3......", "..32.....", "1........", ".........", ".........", ], [ [6,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".3......2", "32..3....", "..3......", "..32.....", "1........", ".........", ".........", ], [ [5,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".3......2", "32..3....", "..3......", "..32.....", "1........", ".........", ".........", ], [ [5,6], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".3......2", "32..3....", "..3......", "..32.....", "1........", ".........", ".........", ], [ [6,6], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".3......2", "32..3....", "..3......", "..32.....", "1........", ".........", ".........", ], [ [5,6], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".3......2", "32..3....", "..3......", "..32.....", "1........", ".........", ".........", ], [ [6,6], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".3......2", "32..3....", "..3......", "..32.....", "1........", ".........", ".........", ], [ [5,6], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".3......2", "32..3....", "..3......", "..32.....", "1........", ".........", ".........", ], [ [5,5], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".3......2", "32..3....", "..3......", "..32.....", "1........", ".........", ".........", ], [ [5,4], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".3......2", "32..3....", "..3......", "..32.....", "1........", ".........", ".........", ], [ [5,5], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".3......2", "32..3....", "..3......", "..32.....", "1........", ".........", ".........", ], [ [5,4], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".3......2", "32..3....", "..3......", "..32.....", "1........", ".........", ".........", ], [ [6,4], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".3......2", "32..3....", "..3......", "..32.....", "1........", ".........", ".........", ], [ [6,5], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".3......2", "32..3....", "..3......", "..32.....", "1........", ".........", ".........", ], [ [7,5], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".3......2", "32..3....", "..3......", "..32.....", "1........", ".........", ".........", ], [ [7,6], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".3......2", "32..3....", "..3......", "..32.....", "1........", ".........", ".........", ], [ [8,6], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".3......2", "32..3....", "..3......", "..32.....", "1........", ".........", ".........", ], [ [7,6], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".3......2", "32..3....", "..3......", "..32.....", "1........", ".........", ".........", ], [ [7,6], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".3......2", "32..3....", "..3......", "..32.....", "1........", ".........", ".........", ], ["no winner (game aborted)"] ]